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A driving game about chasing criminals through hi-speed pursuits and bringing them to justice! It was released by Taito for arcades in 1988 and then ported to various different home systems.
Race across the US as fast as possible. Beat the other racers and the clock.
This arcade racer for the NES features eight courses from across the world and exciting 3-D action. It was one of the earliest racing games for the NES.
Test Drive is a racing game developed by Distinctive Software in 1987. It is the first entry in the long-running Test Drive franchise.
An early racing simulator based on the 24 Hours of Le Mans. It was a pioneer of realistic simulation racing, and featured a unique cabinet that rotated to simulate the feel of driving a car.
Yu Suzuki's classic 1986 Sega arcade "driving game" puts players behind the wheel of a red convertible sports car on a trip through American- and European-inspired landscapes.
The sequel to Namco's popular arcade racer, with an expanded selection of tracks and improved visuals.
Play as a spy in an armored sports car, destroying enemy vehicles and protecting civilian vehicles.
The first 16-bit video game, Pole Position was responsible for popularizing third-person psuedo-3D graphics and racing games as a whole.
An arcade racing game from Taito.
A racing game released by Taito in 1976. It is a simultaneous two-player version of Tomohiro Nishikado's 1974 arcade game Speed Race.
The arcade version is arguably the first successful first-person racing game, and the home version is also considered by many to be a true classic.
An early driving/racing game developed and published by Sega in early 1976. The game was notable for its introduction of a pseudo-3D, third-person perspective.
A racing game designed by Tomohiro Nishikado and released by Taito in 1974, also known as Racer or Wheels. It was one of the first driving video games, and was groundbreaking for innovations such as vertical scrolling, sprites with collision detection, and driving wheel controls.
A first-person arcade racing game released by Kasco in 1968. It was an electro-mechanical game using a form of video projection to display a racing track on a screen. It was a precursor to first-person racing video games.
Necessary Force was the last title that Midway Newcastle worked on before the studio's closure on July 2009. It was set to be a Tech Noir-styled open world adventure where you played a detective who would solve crimes and generally clean up the fictional city.
Car sim developed by BeamNG.
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