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The player's own gang in Saints Row. They are lead by Julius, who claims that all he wants is for the other gangs to leave his neighborhood alone.
The Black Market is a concept wherein players may buy or sell items through alternative means. This is often a way to make more money but can often land the player into trouble.
Boost takes a game to a new level giving players a greater level of speed. This speed opens up new doors to sports games, driving games, and any game that can benefit from the reward of speed.
Forced Wheel spin where the brake is applied and the gas pedal is floored, therefore spinning the tires, then releasing the brake for a small boost. Not meant to be done, but a popular showboating technique.
A concept used in many racing and action games in which your vehicle or character is airborne and shot at an awesome angle, often in slow-mo.
The art of taking corners is an essential element for any good racing driver, and it is a technique that must be mastered in order to produce the fastest times on track.
Dashboard view puts the player in the helmet of the driver. Usually in cars or other vehicles. Most commonly in next-gen racing games and shooting games which have vehicles
Drafting is the term in motorsports for following a car closely. The result of drafting makes for less air resistance, faster speeds, and better fuel mileage.
In order to avoid licensing issues, many games simply create fictional car brands.
Rings that your character can fly through. Usually used for mini missions and extra playtime (filling)
A translucent "ghost" representation of a prior performance in a racing game.
In-Game Advertising is the placement of advertisements for real-world products within the game, sponsored by companies external to the developer.
The Malaysian Grand Prix is a Formula One race that is held at Sepang International Circuit.
Persistent bullet holes allows players to shoot holes into walls without them disappearing right away. This feature added realism to first person shooters, as well as the ability to draw smiley faces.
A staple of almost any racing game, the pit is the on-track location where players fix their cars, as well as modify their setups to account for changing track conditions.
Product placement is the act of using branded products in high visibility settings inside movies and games in exchange for special consideration, financial purchases or otherwise. In recent years, it has become more apparent.
The wheels are already in motion when you begin the race, there's no turning back.
A route shorter than the usual one.
In auto racing, standing starts have the cars or go-karts stationary in the starting grid as the race begins. To commence racing in a standing start, a set of red lights is needed before the green one goes off to start the race.
A grid that is organized for the start of the race in rows of 2, 3 or more. Very useful for standing starts in various racing titles.
Games where you earn bonus points by doing various stunts.
Players compete against the clock to secure the fastest time possible. This is often added to racing games for extra replay value and typically requires a higher degree of skill.
Tire wear is when a tire gets worn out and looses grip.
Touge is a Japanese style of one-on-one racing where the "chaser" or second place, has to pass the lead without touching them. Touge races are always performed on narrow winding roads, and the race is composed of two rounds, up the mountain and down the mountain.
Traffic consists a bunch of cars, pedestrians and other vehicles using a common transport route.
Traffic Checking is a feature used in the Burnout series, specifically Burnout Revenge. To traffic check you must hit traffic traveling in the same direction as you, and if you're lucky you'll get a takedown.
A key component of an automobile.
Games with vehicles that can be controlled. This applies to games that AREN'T focused on just driving, but just happen to have a vehicle segment or the ability to pilot one.
Due to damage or other events, vehicles become harder to handle or drive slower.
Vehicular combat combines driving and combat to form a unique fast paced action game. Many games are purely vehicular combat based (e.g. Twisted Metal or Vigilante 8) or can contain have sections for such combat (e.g. Halo or Mass Effect).
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