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The BR55 Battle Rifle is a UNSC gas-operated projectile weapon. It fires a larger caliber bullet than an assault rifle, giving more power but also more recoil.
This knife is mostly used by soldiers to kill enemies in close range. Also available in stealth games
The gameplay successor and chronological predecessor to the Battle Rifle, the Designated Marksman Rifle, Caliber 7.62 mm, M392 (DMR for short), is a mid-to-long range semiautomatic combat rifle featured in Halo: Reach, Halo 4 and Halo 5: Guardians.
A Covenant energy-based melee weapon found in the Halo universe.
Exoskeletons are artificial body suits that enable the wearer with inhuman strength, enhanced durability, and other superior capabilities that would be impossible to obtain otherwise.
So powerful, so deadly and yet small enough to fit in your hand. The frag grenade is in almost all shooter and action games.
Project: HAYABUSA was a United Nations Space Command project that rivaled Project: MJOLNIR. It is the most popular Halo 3 armor premutation.
Whether it's worn for protection or style, helmets appear in various game genres.
A Jet pack is a backpack with rocket boosters built in that usually allows the wearer to hover or fly.
A traditional sword originating in Japan.
A knife is a commonly seen object in video games. Usually used for close quarters combat, or as a cutting tool.
The Warthog jeep is one of the most commonly deployed ground vehicles in the arsenal of the UNSC. It can be adapted for a number of roles, from troop transport, to anti-armour, to reconnaissance scout.
The M12A1 Light Anti-Armor Vehicle or 'Rocket Warthog' is a special variant of the Halo series' signature vehicle. It features a mounted gun which fires rockets and only appears in the PC and Mac versions of Halo: Combat Evolved.
The M12G1 Light Anti-Armor Vehicle also known as the "Gauss Cannon"
A variant of the M12 FAV Warthog which includes a rocket launcher. It is featured in Halo: Reach.
The depowered pistol used in Halo 2, the magnum could still be a reliable SPARTAN sidearm.
More precisely known as the M6D Personal Defense Weapon, this gun is the iconic scoped pistol from Halo: Combat Evolved.
The M6G Pistol is a typical UNSC firearm, found in the Halo universe.
The M7 submachine gun is a UNSC-issued, gas-operated weapon capable of continuous fire. The substantial kickback necessitates that the user constantly readjust their aim during sustained fire. When wielded two at a time, the SMG becomes particularly deadly.
The M90 Shotgun is the resident UNSC close combat weapon. It is a very large and heavy weapon.
The MA37 is a UNSC weapon, it is a gas-operated rifle that fires 7.62x51mm Ammunition. The MA37 first entered service in 2437, and was later replaced by the MA5B, which carried a larger clip, and the subsequent MA5C, which called back to the design of the '37.
Mechs (or Mecha) are humanoid-like pilot driven vehicles often depicted in media as a combat machine. Early examples of Mech/Mecha in video games are often derived from early manga and anime as well as table-top games.
The powered armor worn by the Master Chief and the other members of the SPARTAN-II program in the Halo Universe.
A lightweight all-terrain vehicle from the Halo series. It is typically used purely for transport with no offensive capability.
Power armor (also referred to as a powered exoskeleton) is a form of full-body armor, that uses electronics and micromachinery to enhance the wearer's performance.
Humanity's tank, it can carry four/five passengers in campaign. in Multiplayer in can hold Four/One. In Halo 3 the turret was replaced by a passenger.
The SRS99D Sniper Rifle is the primary long-range rifle used by UNSC forces. The only drawbacks are its cumbersome reload, and scarce ammunition.
A device used to make a person completly invisible, though often with faint lines or visible light disturbances.
A versatile, transverse-rotor multipurpose utility helicopter
The AV-49 Wasp is a one-person UNSC aircraft that has hover capabilities.
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