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spraynardtatum

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spraynardtatum

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Video game witch hunts are a dime a dozen. I feel we're constantly looking for the next "big deal" to really stew over and dig into. It's really easy to get into the mindset that you are wronged and the wrongdoer should be dealt swift punishment for their crimes when in fact the problem isn't as bad as it seems. I do it unconsciously. The point is we need to consciously try to calm ourselves down instead of burning these wrong doers at the stake.

No Man's Sky isn't the game from the trailers but it's close and it delivered on the big concepts just missed a lot of the minutia. Forgiveness is a virtue that video game culture needs to really consider.

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spraynardtatum

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All I know is I now have a beautiful game that allows me to travel the universe. I can land my ship on planets and scan an insane variety of creatures and collect weird resources to fuel my travels. It's seriously unbelievable.

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spraynardtatum

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No Man's Sky is a strange beast. There are a lot of really interesting aspects about it that all but been forgotten post release. It's seriously incredible how big this thing is. It's also seriously incredible that planets aren't giant messes. Who knows what is truly missing from the game and what merely hasn't been found yet. There are the obvious omissions that are undeniable in that reddit post but some simply aren't truly known if they're missing yet. 18 Quintilian planets and we seem sure after two weeks that we know that giant monsters simply don't exist in the game and so on.

I love it. I seriously love the game and think it's a work of staggering art.

There is obvious room for improvement and I think we've been quick to misjudge No Man's Sky because of its full retail price and popularity before release. I really am enjoying warping between systems and scanning different species while upgrading my equipment.

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spraynardtatum

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That's a shame. I really think it's something special. That would bother me too though if I didn't know the atlas stones were important.

I still have yet to complete the Atlas path or the journey to the center. Probably going to do the atlas path and then just roam and look for black holes. I seriously can't stop playing. It's a big bummer for me to see so many people really bent out of shape about this game when I'm enjoying it so much. I know, poor me, but I just mean I wish others could enjoy it too.

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spraynardtatum

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I started playing it again and was really enjoying it. I'm mostly playing No Man's Sky now though.

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spraynardtatum

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No Man's Sky is really really really really good. It's universal Pokemon Snap and it's aesthetics are unmatched. I love it to death. I'll probably be playing it in some way or another for a very long time.

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spraynardtatum

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@crommi said:
@spraynardtatum said:

I think the divisive nature of this game shows its importance. No Man's Sky isn't for everyone and I feel that makes it more special. I have a game that was pretty much designed for me and doesn't cater to everyone.

The release day patch is unfortunate with the fact that they said that Playstation Plus isn't required. It does present two different narratives for certain consumers. At the same time this has always had a Minecraft feel to it which is a heavily updated title. It's also a procedural universe and of course that is going to need to be patched. I mean....How could it be perfect right off the bat?

I would argue that it has a lot to do with what games you are comparing it to. On PC, you have massive selection of similar early-access crafting&survival games to choose from, many of which have much more gameplay depth and features than No Man's Sky for way less money. If you are asking for full retail price, your customers are going to expect to get a full game. Minecraft certainly wasn't perfect right off the bat, but that's why it was sold at significant discount ($5), like pretty much every other early-access game on Steam.

My concern with banking hopes on future updates and content on No Man's Sky is that it doesn't have mechanics or multiplayer component that would help build a community around it and extend it's lifespan.

Fair enough. I would say without a doubt No Man's Sky is a full game. It's insanely full. Sure there are survival games with more depth but they don't come close to comparing to the scope of No Man's Sky. It's a brilliant game that does a lot of really smart stuff. It's artistic and contemplative and focuses on big ideas rather than refinement. The games that are getting the most acclaim right now, from fans and critics alike, focus more on depth than breadth. I think No Man's Sky will have a huge impact on the industry and down the road we're going to look back on it more fondly than the initial buzz we're witnessing now.

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spraynardtatum

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You can set a waypoint by scanning the building. It'll set a nondescript white marker. Be aware that if you do the pulse scan after you've analysed the building and you're too close it'll register that as you removing the waypoint. It's really helpful for when you leave the planet and want to continue exploring an area you've already started.

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spraynardtatum

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No Man's Sky is awesome.

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spraynardtatum

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I think the divisive nature of this game shows its importance. No Man's Sky isn't for everyone and I feel that makes it more special. I have a game that was pretty much designed for me and doesn't cater to everyone.

The release day patch is unfortunate with the fact that they said that Playstation Plus isn't required. It does present two different narratives for certain consumers. At the same time this has always had a Minecraft feel to it which is a heavily updated title. It's also a procedural universe and of course that is going to need to be patched. I mean....How could it be perfect right off the bat?