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spacemanspiff00

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spacemanspiff00

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DOOM 2016 kinda became a puzzle game for me by the end. You look around the arena and figure out which enemies are there then proceed to take them down with the appropriate weapon. Usually biggest to smallest while weeding out as needed. I would always look for summoners first cause you could chop them down immediately with the chainsaw and those guys are fuckers. Looking forward to picking up Eternal eventually.

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spacemanspiff00

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Edited By spacemanspiff00

I might be not be remembering this correctly but I believe that when you're on the Citadel, or any location you can bring up the map, it will tell you if someone is in an area that you can talk to.

EDIT: Would you guys consider balancing the game audio to the voice audio a little more? Not that I don't love your sultry tones but the voice audio is really loud compared to the game and makes it hard to hear the game without blaring the voices.

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spacemanspiff00

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Lol my only summer camp slip and slide memories include hills with big tarps with soap and water. I thought this was the norm.

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spacemanspiff00

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Gonna miss ya on here Dan. Keep on killin it. <>

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The poop emoji's final form is Butch from Clayfighter. Haha.

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Edited By spacemanspiff00

I think the map stuff exists for folks that don't play a lot of games and are more drawn to the Star Wars aspect.

I also think Stadia got released now because Google wants as much time to try and sell it before Sony and MS drop their next machines. I don't expect it to work out but I believe that to be the strategy.

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Its so funny playing this game and watching The Mandalorian right now. They both take so many things from the Clone Wars series but clearly need to explain them to the more general audiences, like holocrons. There is a thread in Fallen Order than pretty much rips off an arc in TCW which I find rather amusing. But I am glad to see more of those ideas and tones make it in to the broader SW stuff. TCW proved to me that they could absolutely tell interesting stories outside the Skywalker revolved stuff.

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Ya'll been to Nose Astra?

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@cyrusraven: I know the item to which you are referring. Its more of a desire to fight those enemies again. I would have liked to practice against them. I found I would beat a mini-boss by the skin-o-my-teeth sometimes, no health items left, and what I learned wouldn't stick with me as well. And early on most enemies are easy to brute force through so I just felt more unprepared for fights then say Soulsborne. A little more trial and error if you will.