Twilight Princess.
Like everyone I played Ocarina of Time and thought it was the best thing ever. I played Majora's Mask and thought it was fucking amazing.
Then I played Windwaker(Here's where I go on a little tangent). The graphics were gorgeous, but there were so many other problems. The dungeons are extremely unmemorable. To date I can't remember any except the first one and the stealth one. The combat is probably the worst in the 3d series.
"But Qrowdyy," you say, "What about the open world? Windwaker had the most expansive open world before BoTW."
Well, random misguided Giant Bomb member, to that I would say that 90% of that open world was a flat, featureless, blue plain. Sure they tried to spruce it up with assorted mini-games while you sailed, but those got boring faaaast. Maybe I just hate sailing in games? But, that's not true I loved AC: Black Flag to death. So, imo, Windwaker has the smallest open world in a 3d zelda, because all the empty space between points of interest(land) don't count(/endrant).
So after years of adventuring in the lands of off-beat Zeldas, one good, one dissapointing, playing Twilight Princess was like coming home. Basically a modernized Ocarina, there wasn't a speck of innovation in it. Probably the only unique thing about Twilight Princess is that it has a companion character that doesn't suck(Midna is the best). Also it's PS2 quality graphics were slightly off-putting even when it first came out. What it did have, in comparison to Windwaker, was better dungeons, better combat, better exploration. Gameplay over graphics all day.
It's a Zelda ass Zelda game and there are only two 3d Zelda's to choose from if that's what you want. If you've replayed OoT a few too many times, but are still looking for that same feeling, I heartily recommend Twilight Princess
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