Rolling credits. Figured I'd say this here since of the three big blogs about this game in this forum, yours is the only one that made a point of the "romance" system at all:
I had heard there was some kind of affinity system, and I'm sure the game mentioned it in the earlier hours. I did notice, sometimes, I had the option to give people gifts. And by complete accident I did get the trophy for total affinity, which seemed to be from Sigurd because he takes part in a major quest and I took him for a walk?
In any case, one of the bigger laughs this game gave me came right at the end, when it seemed to regard its relationship system highly enough to take a pause to highlight the three people I'd connected with most. And of course it was him, followed by Lennart (right?) who I also took on a walk, followed by the cat guard from the south, who you do so many quests with and favors for it's actually weird she wasn't second. But also, I just want to call her Miquella, though I think it's Minella - this game definitely had a character problem.
Anyway, I'd have matched up with Ulrika if I had my druthers. Always a soft spot for Holly Earl, despite having seen her in almost nothing I picked her out immediately. Which I'm maybe not proud of.
I also got all three endings, because the ending doesn't really explain itself at all. But for all the talk about how saves work in this game...I was shocked how easy it was to stumble my way from bad to normal to...whatever the actual ending is.
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