I've got nothing at all against the combat, it feels as if they basically imported Resident Evil 2-2 into a Last of Us game, but I've also gotta say this is the third game this year where I'm so glad there's not much directly tied to difficulty level. I played Star Wars on Hard and Spider-Man on Super-Hard, and I'm playing this on Normal...until I hit a boss fight. Being that the combat is even less of a primary draw compared to those games I even feel really great about it. While a few of those games' bosses inspired me to figure them out, some of them just dragged on and on without much of the same implication of accomplishment the Souls games I've played offer.
After the second Saga boss I'm considering just sticking with Story difficulty for the rest of the game, because I just wanna keep moving and even then I died on my first attempt and finished with red all over my screen the second. So I do seem to suck at this game anyway. We'll see.
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