Nothing insightful to add, just some basic thoughts:
I was struck by the palpable mood of mystery and melancholy, and was surprised by how much I cared for the the writing and characters— always took care to check in with everyone in the camp after a powernap.
I found it to be a mostly successfully engrossing explormer, scroungin' for secrets, and I did enjoy the basic "shoot to build melee-power" combat, though I can see how some could find it unweildy/unsatisfying.
On that point: I can see how the whole experience might feel plodding and frustrating, especially how parched one might be in this desert of save points. Though you unlock shortcuts between them, it is still a bit too unforgiving. There's a fine line between tension/frustration, after all. Oddly enough I didn't really have any issues in this case, though. (Ordinarily I am inclined to be less enthused about this sort of thing)
Ultimately maybe not quite hauntingly great, I still had a good, haunted time with Little Blue!
Also includes a fine addition to any Save Room Music playlists. (One of the best soundtracks of '22?)
Log in to comment