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JimmyJackJones

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I just can't remember...

You know what gaming cliche gets used WAY too often?  Amnesia.  Just think about all the games you've played over the course of your life.  How many of those games involved a character who had some form of amnesia?  It's a friggin' lot, isn't it?!  Now games aren't the only offenders when it comes to amnesia.  Books, movies, and television (especially sitcoms) abuse this condition so much that you would think half the people in the world were amnesiacs.  It's a plot element that can generate some kind of mystery and lead to a dramatic reveal, but it can often come off as a lazy cop out because the writer couldn't figure out any other way to make the story seem intriguing.  Games can abuse it even more though, as it provides an excuse for a tutorial level.  Many games want to let you live the fantasy of being the most badass fighter around, but also want to integrate a tutorial into the gameplay.  So how do they do this without making the character look like a clueless wuss?  Well they just give him/her amnesia!  They don't remember who they are, so they have to learn how to fight all over again.   
 
Now I don't think amnesia is always lazy or is always a negative thing.  Alan Wake recently used it in a very effective way, and some of my favorite games of all time relied on it in some measure.  But I'm going to list out the games that I've played that have an amnesiac in a major role to show a picture of just how many games use this concept.  And again, these are just the games that I have personally played.  I know there are far more out there.  Maybe game writers should take a little more time to think up some different ideas before they choose to rely on the amnesia crutch again.  

List items

  • Alan Wake, the title character and main protagonist, wakes up after a car crash with no recollection of the crash or any of the events from the past week.

  • Geralt, the title Witcher, is found half dead out in the wilderness. When he revives, he has little to no memory of himself or the people around him.

  • Vyse and Aika, lifetime friends and would be pirates, find Fina, a girl with strange attire and no memory of her past.

  • The main character wakes up with no memory, on a ship that is under attack by Sith forces.

  • The Nameless One has bigger amnesia problems than anyone in the history of time. Probably the best use of amnesia in any game ever.

  • The Marked One (aka you) wakes up with no memory. Just a datapad with orders to find and kill someone called Strelok.

  • Yeah, I guess this one counts. Kind of.

  • Here our amnesiac is named Terra. She's a magical lady in a world where magic doesn't exist anymore. And she doesn't know why.

  • Cloud, the man with the big hair and even bigger sword, is the one suffering memory loss here, though he doesn't really know it until long into the game.

  • Pretty much the entire main cast has memory loss here. Again, you don't find this out until you're well into the game. And I still don't really understand why it's in the story, but the story is pretty baffling all the way around in this one.

  • Another Final Fantasy?! You know what, I'm starting to think Square's writers are just getting lazy. Here we have Zidane, who has managed to forget he's from an entirely different world.

  • Now here the amnesia is a plot element from the source material, so the game really had no choice but to use it here too.

  • Lost Odyssey allows you to have two immortal characters in your party, neither of whom remember much of their past. I never got too far in this one, so I still don't know the reason why.

  • One of the most lame implementations of amnesia I've ever seen. I love the Phoenix Wright games, but this was just a lazy excuse for a tutorial.

  • When the main character investigates some weird cult, he ends up with a hole in his memory six years long.

  • This one has an interesting twist, in that the heroes lose more of their memories as they get further in the game.

  • Yes, I've played the Lost game. I'm not proud of this. Main character has amnesia for some reason. I don't know that they needed the old amnesia trick to justify flashbacks in a Lost product.

  • I never played much of this, so I don't know why this dude sees a creepy girl while monsters attack. Neither does he, apparently. He probably killed his family or something. That's usually the reason.

  • OK, another one where the amnesia doesn't really get revealed till later. Yet I still say it counts, because that's a hell of a thing to forget, James.

  • Protagonist searching for his past, this time in an adventure game.

  • Days of Ruin sees protagonist Will finding a young girl with no memory. Young girl with no memory, huh? That reminds me of something...

  • Hotel Dusk sees protagonist Kyle dealing with a young girl with almost no memory. Oh, yeah, that's why this seemed so familiar. Don't take my comments as criticism, though. Hotel Dusk is awesome.