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Game » consists of 9 releases. Released Dec 04, 2018
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
A concept in a game where the playable character can't run out of ammo, and doesn't need to pick up/buy ammo. In some cases, you still have to reload your weapon, but you will still have an endless amount of magazines.
A gameplay mechanic allowing players to store their items and freely carry them around.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
Games that allow the player to choose which level to play next, rather than a fixed linear order.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Basically you're given a flashlight and then sent to a dark place.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
This concept is for games in which at least one of the main characters is male.
Many games allow you to buy stuff, these are the dudes who help sell it to you. Typically they also engage in light conversation.
The ability to influence and control the thoughts of others.
A boss fight in which the player must not only battle the actual boss, but must also defeat or defend against auxiliary enemies.
Sometimes one playable character just isn't enough.
Genetically evolved humans, animals or aliens.
The complete or near-annihilation of life on the planet Earth by the means of nuclear weaponry.
Games that allow characters to be switched with the press of a button. This concept's definition does not include player switching in team sports games.
A digital distribution platform owned and operated by EA.
A state in a turn-based tactics game that the player may set his/her character in at the end of a turn in which the player will attempt to attack any enemy which comes within range during the enemy's turn.
An overworld is a simplified view of the game world that allows players to freely move to different locations or levels.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
A concept where the game must be restarted if you are killed. It is a mechanic found in most arcade games, but the term is usually used in reference to the RPG genre where the mechanic is less common, particularly "roguelike" games as well as strategy games such as Fire Emblem or Final Fantasy Tactics where characters die if they are defeated in battle. Often used as a significant plot device.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
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