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Amiibo is Nintendo's NFC figurine and card program that works across multiple games. Amiibo work natively with the Nintendo Wii U via the NFC reader in the Wii U GamePad and the New Nintendo 3DS. In 2015, Nintendo will release an accessory for the original Nintendo 3DS that lets players use Amiibo on it as well.
Artificial life-forms ("robots") specifically designed to mimic the appearance of human beings. Although this is a male-specific term, with female-looking machines actually being "gynoids", the term "android" is generally used universally in video games.
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
Games featuring guests introduce playable, established characters from outside of a franchise. Primarily but not exclusively seen in fighting games.
When a developer begs and pleads and offers to do laundry for even a tiny guest appearance, sometimes those famous characters will still flake on them. At least they still have their laundry.
A gunslinger is to guns what a swordmaster is to swords.
Special or stronger units than standard ones, usually found in strategy games. This is not necessarily the same thing as a superhero or a game's protagonist.
Sports games that feature pre-existing videogame characters, rather than real athletes.
Powerful robots waiting for you at the end of every Mega Man level. They each have unique weapons that you can absorb if you defeat them; conversely, they all have unique weaknesses as well.
When the player character is a robot. This does any form of humans infused with robotics.
Shoryuken is the move made famous by Ryu and Ken Masters of the Street Fighter franchise. Shoryuken translates to "Rising Dragon Fist" but most English speakers simply refer to it as the "Dragon Punch."
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
A soccer slide tackle is a sideways slide that attempts to knock the ball away from your opponent's feet. It can also be used in a non-sports setting - e.g. to slide tackle an enemy to the ground or simply pass through a narrow gap.
Zoning Characters (also called Keepaway Characters) is an archetype that use long range attacks to the control space in fighting games.
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