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Anarchism is the rejection of all government authority.
Jacking is the act of taking control of a vehicle that is not under the player's rightful or original possession, and may or may not have been taken out of another player's or NPC's possession.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
Some games feature a system where a character near death can be dazed into a 'down but not out' state; while their allies can often revive them if they reach the downed character quickly enough, their enemies can perform special, frequently gruesome, execution attacks against such characters.
Extreme violence pertains to excessive amounts of blood, gore, or violent acts. These include decapitation, mutilation, dismemberment, amputation, defenestration, disembowelment, torture and much more.
Some people will do anything for their families. They will fight, steal and kill to keep those close safe and alive.
The act of breaking the law.
This concept is for games in which at least one of the main characters is male.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Criminals banded together with a common goal in mind. Can range from a band of thugs to the Mafia.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
Whether it be cigarettes, cigars or pipes, tobacco or otherwise, everyone knows that smoking is bad for you - and that it makes you look undeniably cool.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
Games set in, or focused primarily around, the years between 1960 and 1969.
The American Mafia which originated in Sicily and took root in Eastern America around the 20th century. It is also known as Cosa Nostra meaning "Our Thing". The explosion of Mafia activities and power in America happened in 1920's and their power lasted well into the 1970's and 1980's.
An organized crime syndicate often consisting of members with shared ethnic backgrounds or cultural beliefs.
Many games that feature a theft mechanic also include a some form of risk or punishment. Other games just let players steal things as if it's a perfectly normal thing to do.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The main armed force the United States and responsible for all major land operations.
The Vietnam War was a military conflict, fought in Indochina between 1955 and 1975. It led to the reunification of North Vietnam and South Vietnam into the Socialist Republic of Vietnam in July 1976.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Experienced soldiers that often feature as mentor characters.
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