There's no excuse for not voicing him fully. Maybe if the game had branching plot points and decisions, sure, yet the game is totally linear, and it's just silly to think that he hasn't said ANYTHING this ENTIRE time.
It ruins a lot of the dialogue because Alyx effective has to convey what Gordon is thinking, and she keeps addressing Gordon when any normal person would stop trying after receiving no response for a whole game and two expansions!
And to the HL purists, you seriously think it's more immersive to have him mute? You're really gonna tell me that you didn't want Gordon to grab Eli by the throat and say "OKAY, WHO THE FUCK IS THE GMAN, HOW DO YOU KNOW HIM, AND WHAT THE FUCK IS GOING ON HERE!" at the end of Ep 2? Even if every other line he said was lame and not what I would have said, we all know what would have made it worth it.
I really hope they add a voice for Gordon in the next game. I don't feel more "in Gordon's shoes", due to the silent protagonist, I feel more frustrated that I can't have any sort of emotional impact on any of the games characters. Knowing Valve, they'll realize their blunder and retconn in that Gordon talks. Portal did well to have a silent protagonist. HL is supposed to be story driven. If the fans aren't receptive to the voice actor they pick, they can just change it up and retcon it, that's all Valve does anyway.
Half-Life 2
Game » consists of 18 releases. Released Nov 16, 2004
Several years after the Black Mesa disaster, Gordon Freeman awakens from stasis to aid a resistance movement against the Combine, a collective of trans-dimensional aliens that have conquered Earth.
There is no reason that Freeman shouldn't be fully voice acted...
If anything, this.
That would be like making Link talk, or see Master Chief's face. it is a gaming staple that he doesn't talk and I don't think they should change it. Also no voice will ever be right. Also what if he is mute? Are you a dick and hate mute people? They can't talk so you should just stop talking to them after they never respond. Also no I did not want to rip out Eli's throat because I am not a dick.
Also your last sentence is just stupid.
sure there is. it's valve's game and i'm pretty sure they're entitled to do what they like with it. pretty sure.
I'd like him to be voice acted. That character is so iconic he doesn't really feel like an avatar for the player, which I assume is the reason they kept him silent in the first place.
Oddly enough, I don't have a problem with Chell or Link being silent at all, so maybe this is just another stupid thing that continues to irk me for no logical reason whatsoever.
If Valve keeps making great games with great stories, they could make the protagonist blind for all I care...
...wait
http://www.youtube.com/watch?v=7J80KD4BG7MIf anything, this.I love you. Is that okay?
I'm one to side with the Bombcast discussion of Nolan North being the voice of Freeman. It should be right at the end where something climactic is about to happen and it should just be one big, giant "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!"
Hmmmm.... no thanks.
A new user starts a controversial topic.
Surprise.
I'm one to side with the Bombcast discussion of Nolan North being the voice of Freeman. It should be right at the end where something climactic is about to happen and it should just be one big, giant "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!"In some way... I really like that idea. Should Alex die, I think they'll need to have him acknowledge it.
If there was just the first half life game then it might make sense but after all of HL2 plus the episodes, it seems that if there ever is a HL3, then they probably aren't going to give him a voice as I'm sure after all this time the people at valve for HL2 or the episodes have argued this point until everyone has heard every point/counter-point 3000 times over.
@mfpantst said:Yeah- but (and I'm past the age of yelling about review scores), but I was quite nearly butthurt by Jeff's quick look and review....@Underachiever007: Yes. And I honestly liked WET. So... yeah....There was stuff in WET that was pretty dope.
Valve has spent the last 15 years advancing the art of game storytelling by developing ways to make the player identify themselves as a character. Giving Gordon a voice would undo all of that work.
Valve kind of knows what they are doing.
EDIT: Also, Valve has never retconned anything (except some minor graphical things). The weak relationship between stories of HL1 and 2 does not constitute a retconn.
Gordon being a mute wouldn't bother me so much if it was explained as something physical with him, rather than it begin a choice on his part. The fact that Alyx is so sweet on him even though he (as far as we know) chooses not to speak personally breaks immersion for me.
A new user starts a controversial topic.They had better not kill Alyx. If that were to happen, Gaben would have some serious 'splaining to do.
Surprise.@innacces14 said:I'm one to side with the Bombcast discussion of Nolan North being the voice of Freeman. It should be right at the end where something climactic is about to happen and it should just be one big, giant "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!"In some way... I really like that idea. Should Alex die, I think they'll need to have him acknowledge it.
http://www.youtube.com/watch?v=7J80KD4BG7MIf anything, this.This is brilliant. Thank you.
@GetEveryone said:Well who's to say Alyx is gonna die and it's Freeman's battle-cry as he sacrifices himself for the greater good. After all...A new user starts a controversial topic.They had better not kill Alyx. If that were to happen, Gaben would have some serious 'splaining to do.
Surprise.@innacces14 said:I'm one to side with the Bombcast discussion of Nolan North being the voice of Freeman. It should be right at the end where something climactic is about to happen and it should just be one big, giant "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!"In some way... I really like that idea. Should Alex die, I think they'll need to have him acknowledge it.
"The right man in the wrong place can make all the difference in the world"
I never got why people see Freeman as such a great character, all I know from what it has shown me in game is that he is a physicist and a mother fucker.
Oh wait, never mind.
Maybe he's a mute? At this point, I think it might be crazy to give him a voice, since it would be unbelievably strange that he had gone through 2 games without talking.
@InertiaticESP: ARE YOU SERIOUS? I'm not going to sit here and tell you it's more or less immersive either way. Because that's not the point. it's a storytelling convention. Far Cry 2 does this. The point is the protagonist is a blank slate for you to project yourself on (emotions and thoughts). And in the case of HL2, I think you can argue the fact that linearity working against this like you said is purposeful. You are supposed to get the feeling that you have no choice. It's a central theme. So move on.I'm not even going to respond to this thread myself because the second reply is the answer.
I really don't appreciate that they write the fact the character is a mute into the storyline without taking the extra considerations that he has all kinds of people talking to him, decisions to make, Alyx blatantly hitting on him even though he's got zero personality and yet he does nothing to respond to these people. Makes you wonder if he's all there in the head.
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