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Game » consists of 9 releases. Released Jun 29, 1998
3D Platformers are games where movement, traversal and mainly jumping is the core of the gameplay. They are a tridimensional equivalent of 2D platformer one of the most popular video game genres in the third and fourth generation of video game consoles.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Used by protagonists when opening a door that is locked, or just for looking really cool.
Games that have animals (except humans) as the main character. The character must be playable.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
A large omnivorous mammal that can be white, brown, or black. Despite their ferociousness, they are also associated with being soft and cuddly, as in teddy bears. Bears are also known to eat stairs. Scientists say that because "bears eat stairs" rhymes the bears are naturally inclined to do so.
A dam-building semi-aquatic rodent. Beavers have poor eyesight, but keen senses of hearing, smell, and touch.
Usually yellow and black striped, these flying, flower loving loving insects can come singly or in a swarm. A major producer of honey and stings.
Beehives are honey containing hives that appear in every single Banjo-Kazooie game.
Hiding items, rooms, and all kinds of things behind waterfalls is one of the oldest concepts in the history of games.
An option that makes the physical character models in the game have enormous heads, and occasionally equally oversized arms. Usually accessed through a cheat code.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
This shows you how long you have until you start wishing you had gills. When your breath runs out, you may take damage, or you may expire right there, depending on how sadistic the game designers were!
Camels are often used as transport in order to easily traverse sandy environments.
The ability for a player to control the motion and direction of the in-game camera.
Potentially deadly in the real world, annoying and funny in the animated world.
A Chinker is a large ice cube in the Banjo-Kazooie franchise
A group of people (or beings) who sing music together as an ensemble. A choir often performs gospel music. Other times they are featured as part of an orchestra.
Allows the player to continue playing - even though they have finished the game. This allows the completion of unfinished side-quests or the results of the player's victory in the world to be seen.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Usually seen in 3D platformers, these games ask you to collect certain objects to open up additional levels.
The concept of requiring the player to collect large amounts of multiple tokens to progress in the game, learn new abilities, unlock secrets or optional content, etc. It was often implemented in the early platformers of the N64 & Playstation era.
Crabs in all forms and sizes, not just the giant enemy variety.
Croctus are a group of golden crocodiles that like eggs.
The concept of a helpless female character in desperate need of rescuing by the protagonist, in most cases from a villain, or from a form of impending doom.
Programmer Chris Sutherland, developer Chris Seavor, and composer Grant Kirkhope do voices.
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