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Game » consists of 5 releases. Released Apr 27, 1990
Women in Refrigerators (or "Fridging" for short) is an unfortunately popular plot device in storytelling where female characters are killed off or brutally harmed for the sole purpose of having an impact on a male character. The term was coined by comic book writer Gail Simone.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Magical creatures made of stone, resembling the grotesque statues commonly part of Gothic architecture such as the Notre Dame cathedral in Paris.
Garuda is a recurring enemy in the Final Fantasy series. It's A winged creature usually resembling a bird, but sometimes resembling an insect. Garuda was also a summon in FF XI.
Geomancers use their magic to interact with and alter nature and the world around them, destroying their enemies with the power of Mother Earth.
It is believed that Frank Herbert's Dune books were the first to popularize the concept of a giant worm that is capable of devouring a person whole without even noticing it.
Giant rats are like regular rats but significantly bigger. Giant rats are the first enemy in many role playing games.
A really big toad with magical abilities. Gigantoads are recurring monsters in the Final Fantasy games.
Grid-based movement limits players, and other entities in a game, to moving through the game world in increments of whole squares on a grid. It has been a common staple of turn-based strategy games since the earliest board games of antiquity. It was also used by early RPGs.
Constantly performing an in-game action to progress a certain attribute.
"Hand to hand. It is the basis of all combat." -Gray Fox
These are endings that aren't just good, but they give you everything you could want. The world is saved, the hero gets the girl, friendships are made that will last forever, everyone is safe, the villain is gone for good, and all loose ends are wrapped up forever.... unless a sequel is made.
Haste is a spell or effect from a worn item that increases ones reaction speed.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
A gameplay mechanic allowing players to store their items and freely carry them around.
Iron Giants are recurring monsters in the Final Fantasy franchise. They are clad in heavy armor and rely solely on physical attacks.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
Job systems allow for a user to dictate the role of a game character. Offering the capacity for deep customization and quick adaptability, job systems give players the ability to tailor their own experience.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Information on the time honored tradition of killing rats. Killing rats is a much cliched first quest for many western RPGs.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
In greek mythology, a vampiric snake woman. Or in many other cases, vampiric snake women.
The maximum capacity for leveling up something in-game (usually a character).
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
The meter which is used to gauge how much power there is left to use magic abilities.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
A meter measured much like HP that depletes when you use magic, and depending on the game, regenerates over time or can only be regenerated through rest or potions. Mana is usually displayed as a blue bar beneath it's red counterpart, the HP bar.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
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