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Game » consists of 5 releases. Released Apr 27, 1990
A common character archetype of the Final Fantasy series. Most titles in the main series and some spin-offs feature a character named Cid.
A page describing the concept of class change, otherwise referred to as changing classes or class promotion. Characters are able to change classes, either growing in strength from one class to the next or as a means of changing a characters range of abilities entirely.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
One of the age-old narrative structures in literature, in which a young protagonist faces conflict that transforms him or her into a mature adult. This is an especially common device in RPGs.
An action that is sensitive to context. Like going up to an object and pushing a button, which would normally perform a different action, to interact with it.
An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
A non-interactive sequence within a game most often used for plot advancement.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
DoT effects are most commonly found in Role Playing Games, and it describes the effects of a gameplay mechanic (often a magic spell) that causes incremental damage over a period of time such as a fire spell leaving someone to continually burn.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The Death Claw is a recurring enemy in the Final Fantasy series. It usually has four to eight limbs that have very sharp claws at the end. They primarily use very powerful physical attacks.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A headless horseman of Irish folklore. It is said to carry its own severed head, bearing a mischievous grin that reaches from one side of the face to the other.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
The 2006 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 10-12.
After the cancellation of E3 2020 due to COVID-19, E3 returned as a digital-only event taking place from June 12-15.
Eidolons are summoned creatures commonly found in the Final Fantasy series. They have alternatively been called terms such as Summons, Espers, and Guardian Forces depending on the Final Fantasy universe in question.
When a song is played over the end-credits, often by a famous artist.
Missions during which players are tasked with protecting a non-playable character or object from harm until a certain goal is met.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
An unofficial translation of a video game, created by people not associated with the original development team.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
An industry game design convention that's appeared in many games over the years. The fetch quest involves sending the player out to collect a certain number of items, and return them to complete the quest. A staple of the RPG and Adventure game genre.
A fictional currency is one where the object being exchanged does not exist in the real world, such as Final Fantasy's Gil, or are not used for exchange in the real world, such as Fallout's bottlecaps.
The last boss you face in a game, usually representing the final climax of the game.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
A Flan is a gelatinous enemy that has appeared in almost every Main Final Fantasy title and spin-off. They are often affiliated with one of the four that appear in Final Fantasy.
Floating Islands are land masses (anywhere from island size to continental size) that float either by the use of magic or some other force.
Common in old RPGs, you must face off against a group of four villains over the course of the game. Often, they are linked to a certain element.
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