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    XS Junior League Dodgeball

    Game » consists of 3 releases. Released Sep 03, 2003

    A dodgeball game for the PlayStation. Rereleased on the PlayStation Network

    Short summary describing this game.

    No recent wiki edits to this page.

    Overview

    XS Junior League Dodgeball is a dodgeball game co-developed by Yumedia, Four Winds Software, and Aroma Co. The game was published by XS Games.

    Gameplay

     A player being removed after being knocked out.
    A player being removed after being knocked out.

    XS Junior League Dodgeball has a tournament mode and a versus mode.

    Players can select from 8 different team leaders with their own specialties, and lead the team to be the champion of the school.

    Each team has 7 people: the leader and teammates on the inside of the field, and 3 on the outside. Each player has a health bar, once the bar goes to zero, they are knocked out.

    The team who knocks out the other team first wins. Each player can use power shots, and the team leader has their own Magic Shot.

    Special Abilities

    Power Shots

    Every player in the inside court can use a power shot. To use a power shot, a player must start running, and then throw the ball on their 5th step. As long as you have the timing right, there is no limit on how many times you can use it. Every player on a team has their own Power Shot, and there are many various types.

    • Globetrotter Shot- Shot that goes high in the air, circles the world, and comes crashing down.
    • Trick Shot- The thrown ball goes straight for the enemy, then stops midair, then continues its path.
    • Ghost Shot- Shot disappears mid-flight, reappears in front of enemy.
    • Rising Shot- Shot travels along the ground, then rises up quickly
    • Triple Shot- Ball multiplies by 3
    • Hover Shot- Ball reaches it's target, then floats around the area.
    • Corkscrew Shot- Ball follows a spiral path
    • Hook Shot- Ball is thrown towards the side of the court, then comes towards the opponent from the side.

    Magic Shot

    Each team leader has their own Magic Shot. The Magic Shot can be used when the magic bar is filled by either catching thrown balls or hitting the opponent. To activate the Magic Shot, the team leader must run and then jump, at the highest point of their jump, they must throw. The shot is accompanied by an animation, and will reduce all opponents life bar to 1. The only exception to this is Jim, his Magic Shot heals all of his teammates.

    Items

    Items will randomly float over the arena and can be grabbed by jumping. There are four items in this game.

    • Drink Bottle- Fully heals the teammate that grabs it.
    • Doughnut- Partially fills up the magic bar
    • Bird- Reduces your opponents magic bar
    • Angel- Revives one teammate that was previously knocked out.

    Team Leaders

    April

    • School: Eastbrook High
    • Height: 5' 6"
    • Weight: 105 lbs
    • Special: Tidal Wave

    Jim

    • School: Eastbrook High
    • Height: 5' 10"
    • Weight: 135 lbs
    • Special: Healing

    Becky

    • School: Lakeside High
    • Height: 5' 8"
    • Weight: 115 lbs
    • Special: Lightning

    Ryan

    • School: Lakeside High
    • Height: 6' 1"
    • Weight: 150 lbs
    • Special: Ice

    Julie

    • School: Alpine Cove High
    • Height: 5' 6"
    • Weight: 109 lbs
    • Special: Lava Explosion

    Alex

    • School: Alpine Cove High
    • Height: 6' 0"
    • Weight: 134 lbs
    • Special: Meteor

    Chris

    • School: Oakwood High
    • Height: 5' 11"
    • Weight: 150 lbs
    • Special: Fireball

    Tasha

    • School: Oakwood High
    • Height 5' 9"
    • Weight: 120 lbs
    • Special: Galaxy Whirlwind
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