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An often used plot device where the main character wakes up and has lost all their memories. The game usually centers around getting your memory back or uncovering the events that lead to your confusion.
When someone is androgynous, they have a mix of masculine and feminine aspects, or they have the appearance of being in between male and female. A common aesthetic in Japanese media and games.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
The last boss you face in a game, usually representing the final climax of the game.
When a character or group of characters does something extremely brave on behalf of another character or group of characters, knowing that they will get killed or seriously injured in the process.
Games with characters known for wearing hoods over their heads, whether they be cloaked cultists, assassins, or just guys that keep their hoodies in the upright-and-locked position.
A heart-shaped moon that is able to absorb released hearts and which is the doorway to a world that contains the power of all hearts. It plays a major role in the Kingdom Hearts franchise. The goal of Master Xehanort is to exploit its powers.
Beings in the Kingdom Hearts series that are created as soon as a human being loses his heart. Roxas is Sora's Nobody.
Organization XIII are a group of 13 powerful Nobodies from the franchise Kingdom Hearts, first appearing in Kingdom Hearts: Chain of Memories. They focus on collecting Xehanort's heart.
When the character the player is controlling dies as part of the game's plotline.
A young woman or girl who is charmingly naive or unsophisticated, and generally very innocent and pure-hearted. How long she lasts and how well she holds onto her innocence are generally good ways of gauging how dark or cynical a work is.
Some bosses transition through two or more forms during the course of a fight. Each form has its own abilities and health separate from those of other forms.
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