Story
Xerath was a mage residing in the Shurima desert. Craved with absolute power, he constantly deprived his body's health for more strength. Thanks for a dangerous ritual, Xerath saved his own life, but transformed his body into pure arcane energy.
The other mages of Shurima feared Xerath at this point, and decided the only choice to protect everyone was to imprison him in an enchanted casket. They placed it in a dark tomb, hoping no one would fear him again.
Years pass, and the magic keeping Xerath imprisonsed slowly dissapated. He broke free, but the core of the casket remained on him, subduing most of his power. Xerath hopes that by joining the League of Legends tournament that the summoners there can give him the key to unlock his full potential.
Abilities
Abilities | Descriptions | Leveing Increments |
---|
| Xerath's passive gives him bonus armor equal to 15% of his ability power. | N/A |
| (Active) After a brief delay, Xerath launches energy in a straight line, dealing magic damage.
- Range: 900 / 1300
- Width: 100
| Cost: 65 / 70 / 75 / 80 / 85 mana
Damage: 75 / 115 / 155 / 195 / 235 (+0.6 per ability power)
Cooldown: 7 / 6.5 / 6 / 5.5 / 5 seconds |
| (Active) Xerath locks himself in place, improving the range of his other abilities for 8 seconds, as well as bonus magic penetration. When disabling the ability, Xerath gains 35% bonus momvent speed for 2 seconds, which he can deactivate after 0.5 seconds.
| Cooldown: 20 / 16 / 12 / 8 / 4 seconds
Bonus Magic Penetration: 10 / 15 / 20 / 25 / 30% |
| (Active) Xerath instantly deals magic damage to an enemy with a blast of energy, marking them with Unstable Magic for 3 seconds. If Xerath hits that enemy with another spell during that time, the target is stunned for 1.5 seconds.
| Cost: 70 / 75 / 80 / 85 / 90 mana
Cooldown: 12 / 11 / 10 / 9 / 8 seconds
Magic Damage: 70 / 120 / 170 / 220 / 270 (+0.7 per ability power) |
| (Active) Xerath calls down an Arcane AoE shockwave, dealing magic damage to all enemies in a selected area. Xerath may cast the ability two additional times, with no mana cost, within the next 12 seconds before cooldown.
- Range: 900 / 1300
- Effect radius: 200
- Sight radius: 300
| Cost: 150 / 180 / 210 mana
Mage Damage: 125 / 200 / 275 (+0.6 per ability power)
Max Magic Damage: 375 / 600 / 825 (+1.8 per ability power) |
Quotes
Upon selection
Attacking/Movement
- "I will show you true power."
- "I will be their undoing."
- "I follow the path to power."
- "So be it."
- "None will control me."
- "I am eternal."
- "These chains cannot hold me."
- "The secrets of magic are mine alone."
- "The affairs of mortals are beneath me."
- "Behold MY power."
- "Flesh and blood. So fragile."
- "Force beyond measure."
- "Magic. I'll show you REAL magic."
- "Primitive magic shall not best me."
- "Simple fools."
Taunt
- "It will take only a spark of my magic to end you."
Joke
- "Lightning bolt! Lightning bolt! Lightning bolt! Lightning bolt! LIGHTNING BOLT!"
- "Power laning, power farming, power ganking, power kills! So many kills! Four-hundred kills!"
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