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Game » consists of 5 releases. Released March 1994
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
The value that determines how many events can take place in a character's turn in pure turn based combat as well as in the modern Fallout franchise.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Abductions are events in which people, animals, or things are taken by aliens and UFOs for various purposes including experimentation and other unknown reasons.
Games with stories that involve aliens invading another planet.
Players can design a base or dungeon for their characters to inhabit.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
A Chryssalid is an alien race from the XCOM series of games. It's known for it's ability to "impregnate" it's foes with an egg which will then hatch a new Chryssalid after a few turns.
Chryssalid Zombies are what spawn after a Chryssalid has impregnated someone in a previous turn. They are from the XCOM series of games.
A cliffhanger is a type of ending where the fate of the characters, the world, or everything in the world is left unresolved. In most cases, they are revealed in sequels.
Games that ask the player whether they are sure about the decision that they have just made.
Cows are four-legged ruminant mammals, bred for milk, meat, or leather.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
A non-interactive sequence within a game most often used for plot advancement.
A Cyberdisc is an enemy unit from the XCOM franchise. The seemingly harmless looking Cyberdisc is actually capable of inflicting quite a bit of damage, as well as exploding upon death.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
Takes place on the Geoscape globe, but whatever time of day you begin a mission on is visible and affects the tactical gameplay.
Destructible cover is an increasingly popular feature in shooters, even those without cover systems. It is used to encourage creative tactics both in single-player and multiplayer.
Just about anything in the tactical combat can be destroyed with explosives.
Some manuals are styled and written as though they are real documents from the game world.
Sometimes you want a challenge, sometimes you wanna coast.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Digital distribution method for PC games. Direct2Drive is maintained and owned by Gamefly Digital Inc.
Any weapon that shoots laser and plasma beams or energy bolts rather than conventional bullets.
An engineer is a class or character specializing in construction and repairs, often in dangerous war environments.
Beware of these telepathic foes that can cause panic among your soldiers with psionic attacks and even take control of their minds. They are the most powerful race of aliens in the original X-COM: UFO Defense.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
The counterpart to 'faceless hero'. Sometimes the 'faceless evil' doesn't appear at all, but when it does, the player doesn't get a look at its face.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
The Floaters are genetically engineered and cybernetically enhanced beasts, serving as soldiers and agents of terror for the invading alien forces in the first X-COM game.
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