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Concept »
The given name to a dynamic system that overlooks the progression and behavior of a player. It then changes the gameplay difficulty to either reward or punish the player accordingly.
Air moving with a considerable force from an area of high pressure to an area of low pressure. Used in games to slow things down, speed them up, or make them hover.
An innate ability to control the behavior and direction of the air. This ability can also be used to create and control bursts of wind.
An atmospheric phenomenon that causes a fantastic natural light display.
Brides are units in Brütal Legend, belonging to the Drowning Doom faction. They are visible from a distance due to the localized storms that hover above them.
Third generation Pokémon able to change its form depending on the weather effects in battle.
Great storm that happens very rarely. It is a sign for great and terrible events in the near future. Concept from The Longest Journey universe.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
Bethesda's new graphics engine for their upcoming game, The Elder Scrolls V: Skyrim.
An optical effect formed by beams of light contrasting against areas of shadow in the atmosphere. They are often simulated in video games through volumetric lighting.
A common class in fantasy RPG's, the elementalist uses his/her magical powers to shape earth, subdue fire, alter water and control wind.
Fog plays an important role in many games. In games like Silent Hill, it's an atmospheric element. In other games, it's artificially added to reduce draw distances to save memory and increase framerate.
Ground Fog is low-flying fog that obscures less than 60% of the sky and doesn't extend to the base of any overhead clouds.
Used in many games such as Sim City and Black & White to make sweeping changes to the environment or to move massive objects.
An act of Mother Nature that brings hardship on humanity and the world.
It may or may not be the apocalypse, but someone, somewhere, did something that really distorted the cosmic laws.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
A multicolored spectrum of light shaped in an arc.
Games that have seasons have their environment change depending on the time of the year.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Clouds that, for some reason, can be stood on without falling through.
SpeedTree is a software toolkit that generates realistic forests on the fly.
The time in the evening at which the sun begins to fall below the horizon. Followed by Twilight.
Terraforming describes the process of altering an environment in order to sustain human life. This is commonly seen in science fiction, where terraforming adds oxygen to the environment, flora and fauna, and even water.
The Thunderbird is a legendary creature in Native American mythology.
The Tweester is a tornado like enemy found in several Mario games. It usually doesn't harm you, just blow you away to places or ways you probably don't want to go to.
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