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Game » consists of 12 releases. Released Mar 24, 2009
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
The concept of using two weapons at once, often for more damage at the cost of accuracy, the use of a shield, grenades, or other similar accessories.
The 2008 E3 Media & Business Summit took place at the Los Angeles Convention Center in Los Angeles, California on July 15-17.
An environmental hazard that can be exploited to inflict massive areal damage, exploding barrels are one of the most ubiquitous objects to be found in games. The most common methods of ignition include shooting and throwing. Exploding barrels are usually distinguished from the non-exploding kind by a conspicuous red tint.
In many games there lies an ominous pressurized gas tank within the levels to help or harm the players. These tanks are filled with many different types of combustible gases that either explode on impact or have physics applied to them and rocket propel themselves across the level.
Any seemingly dormant object that doesn't serve its intended purpose, as its primary function is to explode in your face.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Extreme violence pertains to excessive amounts of blood, gore, or violent acts. These include decapitation, mutilation, dismemberment, amputation, defenestration, disembowelment, torture and much more.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Some rooms have faulty lights that flick on and off. Often this is used in horror games to help build an unsettling atmosphere.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
Sometimes movies are based on comic books, many of these movies go on to gain video game adaptations.
A method to clearly show the player live grenades near them. Usually displayed on the HUD.
Most modern shooting games add the realistic touch of rendering shots to the cranium instantly fatal. Glorious for the shooter, kind of a bummer to the shootee.
Players can make use of unsuspecting enemies as human shields.
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
Sliding on one's knees. Can be used to slide under objects. A variant of this is power sliding, which can be used to tactically escape a sticky situation, dodge enemy fire, or decrease range effectively to the enemy.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
This concept is for games in which at least one of the main characters is male.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Many great heroes had to learn their skills from someone. This person would be the one.
An uninterrupted speech mostly given by a narrator or the main character. May include useful hints, interesting backstory, or character-related viewpoints.
A post processing effect that blurs and streaks the entire frame. Loosely based on the behavior of real-world optics.
The presence of different kinds of ammunition that pose advantages depending on situational needs. They vary on a per-game basis, but popular types include incendiary and armor-piercing.
Sometimes one playable character just isn't enough.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Games in which, instead of playing on "Easy" or "Hard", players play on "Marine" or "Way of the Samurai".
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