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Game » consists of 0 releases. Released 2016
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
A page describing the concept of class change, otherwise referred to as changing classes or class promotion. Characters are able to change classes, either growing in strength from one class to the next or as a means of changing a characters range of abilities entirely.
Whether through microtransactions or loot drops, getting that special hat or extra-sparkly pair of pants allows players to put their personal stamp on a character, without giving them a gameplay advantage.
The ground pound is a move where a person in midair somehow makes themselves strike the ground with more force than if they had merely landed. Popularly known as the "butt stomp" due to Super Mario 64's variant, which appeared as though Mario was attacking foes with his rear end.
A concept in a game where the playable character can't run out of ammo, and doesn't need to pick up/buy ammo. In some cases, you still have to reload your weapon, but you will still have an endless amount of magazines.
King of the Hill is a popular game mode where the players have to stay in a designated area of a map to gain points. This mode is becoming increasingly popular in shooters.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
Games which allow players to interact with others over the internet.
When a character that the player fights as a boss is playable elsewhere.
Splash damage is a term used in several types of games, most notably in first-person shooter and real-time strategy games, to refer to damage taken by players or objects in the area surrounding a point of weapon impact.
User-made image files that can be tagged on walls in-game.
A Multiplayer game mode where two or more teams fight against each other to the death. The team with the most kills wins.
Many online games allow text chat with other players.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
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