Wow, 2014. It's been a crazy year in hindsight, but I can't believe what's been produced by the team. I was told about the Whiskey acquisition (1 week after I started my new job!!) in May 2012 and then met with @snide to start hashing out details. Over the course of the next 16 months, we launched Giant Bomb (February 2013), Comic Vine (April 2013), and then GameSpot (October 2013) and onGamers...