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My week in gaming (11/08/10-11/15/10)

by nick_verissimo

I'm procrastinating like made at the moment and figured I'd start a new blog series (that probably only I will read) detailing what I've been playing and what I've thought about it. I kind of don't like the blog posts in the forums and how they are centred around quests, so I'm keeping this private. So, here goes nothing: FABLE 3: I finally completed this game and I really have to admit all the...

I'm procrastinating like made at the moment and figured I'd start a new blog series (that probably only I will read) detailing what I've been playing and what I've thought about it.  I kind of don't like the blog posts in the forums and how they are centred around quests, so I'm keeping this private. So, here goes nothing: 
 
FABLE 3: 
I finally completed this game and I really have to admit all the criticism's that I heard about the game really didn't bother me. The lack of HUD wasn't a big deal and moving around the Sanctuary was more fun than navigating about bunch of menu's.  I can understand that annoyance of not being able to just press the back button and pulling up a map, but realistically, it takes maybe 3-4 seconds longer to press START and walk two steps to the map in the middle of the Sanctuary. Not having access to your items at all times was not really a bother in itself seeing that stuff was kind of unnecessary to be nitpicking about all times.  Do i really need to know how many wedding rings or bed's I've purchased at all times? Not really, and the game does a decent job of bringing to things up into your consciousness when they are needed. And if you don't have those things, then hey they are in easy access.  I will admit, the end game stuff was pretty underwhelming.  There were enough decisions in the game that I'm definitely interested to play it again and make some different choices.  All-in-all the game is pretty damn good and I enjoyed it thoroughly.  It's not perfect, but it's not any worse in my opinion than Fable2.  If that damn frame rate just didn't drop all the time, I'd probably like it a lot more. 
 
Super Meat Boy: 
Didn't play too much of it, but I've worked my way ~70% completion and half way through Cotton candy Alley or whatever it's called.  Also, getting the kid from I wanna be the guy looks fucking impossible.  I probably won't finish that 
 
NHL 11: 
Continued along in the GM mode.  I've really found the HUT to be really underwhelming and not done all that well. The fact that your contracts expire and you start off with such a shitty team is a really poor way to encourage to do anything. You get rocked online and can't get any pucks or whatever the currency going to build a half-decent team.  The actual part where you play hockey is really amazing though. Quite easily the tightest, most realistic, accurate and fun hockey game out there. Love it! 
 
COD: BLOPS!: 
I, like a lot of people, went out and purchased BLOPS this week and rightly so. I've played about 30 mins of the campaign and an hour of multiplayer, but the real treat is the DOA and Zork inclusion on that terminal. I think the Treyarch guys really wanted to make a whacky and semi-serious version of COD and they did it. The gameplay is still tight and is totally fun, so I'm sure it'll keep me company on those lonely insomnia filled nights.  But seriously, DOA is just good as any of those dual-joystick top down shooters on XBLA.  Totally cool idea to include that in.