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Deep Listens: Shadow of the Colossus

by thatpinguino

Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for videogames. We try to dig as deep as we can on an individual game every episode so check it out! In the flagship episode of Deep Listens a few friends and I di...

Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for videogames. We try to dig as deep as we can on an individual game every episode so check it out!

In the flagship episode of Deep Listens a few friends and I discuss Shadow of the Colossus and some of the philosophical and literary questions it raises. We discuss mereological essentialism with respect to whether SotC fits all of the required criteria to be a game, and what criteria are needed to make a game. We discuss how the colossi designs blend organic and inorganic elements in order to create creatures that feel morally killable, but also make you feel remorseful when the killing is done. We also debate whether SotC is part of a post-modern movement within video games. Come check out a new podcast with some deep discussions about one of the greatest games ever made.

Edit: And here is the the podcast rss feed and webpage: http://deeplistens.libsyn.com/podcast