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Deep Listens: Back to Basics with Final Fantasy I: Part 2- The Grand Final-e

by thatpinguino

Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for video games. We try to dig as deep as we can on an individual game every episode so check it out! In this episode, Gino, Chris " @zombiepie " -REDACTED-, and @...

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Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for video games. We try to dig as deep as we can on an individual game every episode so check it out!

In this episode, Gino, Chris "@zombiepie" -REDACTED-, and @jeffrud discuss battling the Four Fiends of Final Fantasy I, the moment when the game became trivial, and the conflict with the game's final boss. We start by responding to audience feedback and ZP hurts himself with Vienna Sausages again. We then cover how much status effects warp the difficulty curve in FFI, how the airship completely changes the game, and how the class change is the highlight of the game. We finish up by placing FFI on our definitive FF rankings.

Back to Basics with Final Fantasy I: Part 2- The Grand Final-e