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E3 Quick Impressions: Nintendo 3DS

by dantebk

It took a while, but I finally got to spend some time with the 3DS and a handful of tech demos. Here's the first thing you should know about the 3DS: It works. It is totally 3D without glasses. I don't know how it works, but it does. There is a 3D slider to adjust how much 3D you want it to be, and you can even change it to 2D. The analog stick feels really good, and the whole thing feels like...

It took a while, but I finally got to spend some time with the 3DS and a handful of tech demos.
 
Here's the first thing you should know about the 3DS: It works.  It is totally 3D without glasses.  I don't know how it works, but it does.  There is a 3D slider to adjust how much 3D you want it to be, and you can even change it to 2D.  The analog stick feels really good, and the whole thing feels like a quality product.  The graphics in general are very strong, and clearly superior to the DS.  I played five demos, some of which don't really have names:
 
A jumping demo:  This was to demonstrate why 3D might be useful.  The top screen and bottom screen both had the same game, where a guy on a pogo stick needs to navigate some platforms.  If you only look at the bottom screen, it's almost impossible to succeed because you can't really tell where the platforms are in relation to each other.  In 3D, however, it's a cinch.
 
Hollywood 61:  This was a sort of adventure game, with two puzzles.  In the first puzzle, you tap on a series of mirrors to move a light from one side of the screen to the other.  In the other puzzle, you have to figure out what message is written on a stage curtain that a man was found hanging dead in front of.  It just looks like a lot of smudges until you physically turn the DS to see that from the left angle, the curtain says "YOU'RE" and from the right angle it says "NEXT."  It all worked very well.
 
Face Ace:  I knew I wanted to try this after listing to the Bombcast.  It works just as they said, and is as creepy.  It takes a picture of your face, wraps it around a ball, and then several balls of your face attack you while making horrifying expressions, and you need to shoot them.  You have to rotate almost 360 degrees, while the screen shows a video of your actual surroundings in real-time.  If you miss, sometimes a big lipstick kiss is left on the screen, which is also quite disturbing.  
 
Pilotwings Resort:  I think this might eventually be a real game?  There were two levels, one in which you fly with a jetpack to pop balloons, and one in which you fly a small plane through some rings.  Nothing out of this world, but the 3D works very well to present depth, and it all takes place in the infinitely-charming Wii Sports Resort Island.  Also, it demonstrates the analog stick nicely.
 
Xevious:  Somehow the last game I played before I was hustled out was a 3D port of the old arcade game Xevious.  Playing in 3D makes this game very hard, but it does look cool.  It plays exactly like Xevious.  I'm not sure what else to say.  The ground looks farther away than it usually does.
 
To sum up:  I want a 3DS.  I want to buy one.  I would pay money dollars for it.  
 
If you have any questions, comment and I will try to answer.