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Regarding robot ghost pirates.

by shaunage

Quest For Booty is a lot of things. It's Experimental as a downloadable game, it's a nice change of theme and scenery from Tools of Destruction, it's short and it's mildly disappointing. Being such a short game (3-4 hours, I wasn't timing it), QFB has had a lot of the more time consuming aspects removed from it. The weapons all start out at level 3 and on top of that level up maybe five times a...

Quest For Booty is a lot of things. It's Experimental as a downloadable game, it's a nice change of theme and scenery from Tools of Destruction, it's short and it's mildly disappointing.

Being such a short game (3-4 hours, I wasn't timing it), QFB has had a lot of the more time consuming aspects removed from it. The weapons all start out at level 3 and on top of that level up maybe five times as fast. Most of the weapons are gone, too, but I don't think the game was hurt by that, though I imagine many people will miss the ability to turn an enemy into a dancing penguin.

Apparently you can't have no caption at all.

While the graphics are still excellent, a few minor mechanical problems show up as a result of the shorter development time. The camera is a lot more troublesome and one or two platform jumps are barely functional. The ability to hover is sorely missed. The rail grinding sections bear mention, as they have been vastly improved over those in ToD.

All that aside, it's a fun adventure. If you wanted more after Tools of Destruction ended - this is exactly that.

A couple of quick words on the pirate aspect of the game: I loved Pirates of the Caribbean as much as anyone could, but why must all pirates in any media be undead? How does that even work when they are also robots? The music in QFB comes dangerously close to being the PotC theme, too. Also, the title. No. Looking forward to the next game, because I've become properly interested in the story.