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emofratparty's Articles

(Originally published on Sumry.in's blog on June 1st, 2014. Read it here .) Failure sucks. Being unable to achieve something, even the slightest goal-oriented idea, can turn into a negative experience. From the minute we understand social hierarchy, it is implied that failing is a bad thing. And, for the most part, it is; it can be difficult to look at an effort that was seemingly made in vain...

Hey everyone! I did an interview with Patrick last week for the IGDA Perspectives Newsletter. We went over some cool stuff, including topics like working at GB, what "indie" means, where mobile is headed, and more! I hope you find the chat informative, please let me know what feedback you may have! YouTube: Main Interview | Bonus Audio (Download/Stream): Main Interview + Bonus (Separate Downloads)

(Originally published on Retora Games' blog on October 18th, 2013 and was edited on November 14th, 2013. Read it here .) As of today, there are nearly 900,000 apps on both the App Store and Android Marketplace, with somewhere around a thousand new applications being submitted on a daily basis. Unity has over 2,000,000 registered developers, with 400,000 of them being active each month. That’s n...

(Originally published on Retora Games' blog on October 18th, 2013. Read it here .) I’m sitting here at nearly 4:00am 5:00am 5:15am writing/watching Breaking Bad ( S5E10 S5E11 S5E12…holy [moly], by the way) after deleting the first 600 words that I wrote down for this. I’m new to blogging. Not a really big fan of the word — our team calls it “blahging,” so I’ll just go with that. So, hey! Wilkom...