by langdonx
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Also, Fornite, yes. Four years in a row now it's been a staple that I play on an almost weekly basis. I even went as far as grinding... and I mean grinding Save the World so I could finish off the Platinum. Based on the guide, it says I spent over 1,000 hours on Save the World since 2018 which is probably true.
Regrets and Honorable Mentions:
Regrettably Not Played:
Honorable Mention:
Similar to why it was so hard ordering this list, I really don't have any honorable mentioned this year. My 11-19 games are all just so average that none are really worth mentioning. If I listed them it would really just be a "this was good, but it's not great because" kind of list.
Showing 1-10 of 10 items
73.1 hours on Steam.
72.3 hours on Steam.
HouseMarque makes some high quality games and Returnal is no exception. I have to admit that I was entirely overwhelmed by Returnal (I'm terrible at shooters on console/controller) and was upset/angry with it on multiple occasions. The thing is, when I reflect back on those feelings, I was more angry with myself than the game. The game is difficult, but like any good rogue-like, you learn the skills you need through repetition and in the end, it's entirely possible. Similar to Demon's Souls on PS5, the sound design was remarkable and added to the visceral nature of the combat.
Ahh, To the Moon 3. I took a day off of work to play this through in one sitting. I laughed, I cried, and thoroughly enjoyed the experience. I'm still on board for every game that will ever be released in this series.
It Takes Two is something really special. I think it would've ranked higher on my list if I had also played it with someone special. I purchased it at launch and tried for awhile to get my brother to play it with me (we played A Way Out together). After failing there, I tried to get my wife to play it with me (an absolute impossibility). In the end, I played it with two different people. First, a random guy from Discord. He was a nice guy, apparently a professional rodeo-er. I'm not sure what you call those people, but he actually rode bulls and tried to stay on them. Anyway, we played for two nights and then he stopped returning my messages. I hadn't felt that sort of rejection in ages. Since I'm a completionist and couldn't leave the game unfinished, I created a boosting session on PSNProfiles. That connected me with a chap from the UK, who like me, wanted to get all of the trophies in the game. He was a good guy, great company, decent at the game seeing as how he'd played it before. He was polite enough though, understanding that I hadn't played most of it before. That probably took some joy out of the experience though, the lack of parity in discovery... well of course that and the fact that we had no shared experiences to draw on and little chemistry. It got done either way and despite the circumstances, I still had a great time and recognized the incredible game before me.
Unpacking is extremely satisfying busy work If you like rearranging rooms in your house sometimes or organizing your closet on occasion, then you'll absolutely dig Unpacking. 😅 Even if you don't particular like those things, I think the relaxed vibe that Unpacking gives off could be appreciated by most anybody.
Basically it's Zelda Link to the Past, except you you're a witch and you're wielding firearms. The original trailer (https://www.youtube.com/watch?v=xDvC5HS0jdk) sold me immediately and I enjoyed the game so much that I played it nearly non-stop for two days while writing a trophy guide for it (https://psnprofiles.com/guide/12586-trigger-witch-trophy-guide).
A terrific, modern, pixelized APRG. The combat and weapon options you have at your disposal make for a very good time. I didn't very much like the time mechanic to the point where I simply ran Cheat Engine to get some extra help without losing NPCs (or my own character). You can turn it off in options, but Cheat Engine is fun to use sometimes. One of very few games I played on Game Pass for the 3 months I had it.
While not as poignant as Undertale (it's impossible not to make the comparison), it managed to be pretty great overall. The music was exceptional and made the "inverse guitar hero" game play a total blast. The narrative and traversal bits were a bit overwrought/confusing at times, but there were some terrific moments and really memorable characters and scenes -- a lot of fourth wall humor.