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Best of 2013

by darkfury

This is a list of every 2013 that I would give a full recommendation for. It's ordered, the top 10 making up my Game of the Year list.

Showing 1-10 of 20 items

Grand Theft Auto V

1. Grand Theft Auto V

TO BE WRITTEN

The Last of Us

2. The Last of Us

TO BE WRITTEN

DmC Devil May Cry

3. DmC Devil May Cry

DmC is my favourite "character action" game ever. The combat is just about perfect, and it encourages you to use every weapon in your arsenal by allowing you to switch between any of them during combat, without pause. New Dante is so much better than Old Dante, I really like his look and attitude, and the whole feel of the game, from music to visual style, is spot on. DmC was top of my list from it's release until late summer, and I would highly recommend it to just about anyone.

Tom Clancy's Splinter Cell: Blacklist

4. Tom Clancy's Splinter Cell: Blacklist

I really liked 2010's Conviction, it was a faster and more aggressive Splinter Cell. Blacklist retains that agility but took me back to the early days of high-tech cool, co-operative play and a dirty, scrappy atmosphere. I really enjoyed how operations took place from out of the Paladin, and the dedicated co-op missions were great fun. Splinter Cell is amongst my top 5 series ever, and this may just be the most complete, certainly the best since Chaos Theory.

BioShock Infinite

5. BioShock Infinite

TO BE WRITTEN

The Legend of Zelda: A Link Between Worlds

6. The Legend of Zelda: A Link Between Worlds

At the time of writing, I've yet to play enough of Zelda to understand what's so special about it for myself, but it rounds out this list based on the passion expressed by Vinny and the rest of the crew, and I cannot wait to properly dive into it. UPDATE: Just finished the game having dumped hours into it over the break. Fantastic game and the first Zelda game I've really gotten into.

Beyond: Two Souls

7. Beyond: Two Souls

I really enjoyed Beyond, it made simplifications on some of the more hit-and-miss controls that affected Heavy Rain, and despite a couple of aggravating moments I enjoyed controlling Jodie and Aiden from start to finish with my iPad. I liked the way in which the story was presented out of sorts, and how it unfolded over time. Yes, it gets crazy and definitely isn't flawless, but I really enjoyed the journey.

Dead Rising 3

8. Dead Rising 3

When you think of launch games, you think of rushed projects that try to showcase what the new platform has to offer, and for Dead Rising 3 and the Xbox One that's cramming hundreds of zombies onscreen at the same time, then letting you dispatch them in whatever manner you see fit. I particularly enjoyed mowing through them with the RollerHawg, or dropping an LMG-toting Freedom Bear into the crowd before spinning into them with a Guan Dao whilst wearing a mexican wrestler outfit. Dead Rising 3 isn't just about the spectacle that this new wave of platforms can provide, it's a fantastic game in its own right that had me shouting excitedly at the screen as I barrelled through a group of zombies on my way to my next objective, which usually involved dealing a completely ridiculous and thoroughly insane NPC.

Ni no Kuni: Wrath of the White Witch

9. Ni no Kuni: Wrath of the White Witch

This was the farthest I've ever gotten through a JRPG, and what kept my girlfriend and I going was the charming visual style, the real-time cutscenes, the fantastic character design all created by Studio Ghibli, with the addition of a tremendous voiceover localisation. This is not to talk lightly of the quality of the gameplay itself, which is really good, playing similarly to Final Fantasy XII from what I can remember of it. I haven't yet completed the final section as it requires some grinding on my part, but has kept my interest for tens of hours already.

Rocksmith 2014

10. Rocksmith 2014

Late this year, I finally took the time to learn to play bass guitar. Rocksmith 2014 was a brilliant supplement to my practice sessions, and is a well-constructed game in its own right. My Top 10 lists each year are of the games that defined my habits over the year or elicited the biggest emotions responses, and Rocksmith hosted a fair share of both those elements.

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