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The Super Famicom Super Also-Ran Super Sequel's Super Sequel

by mento

Well, we're back with Part 3. I could just create the one big Super Also-Rans list - featuring and discussing every Super Famicom and SNES game I've added to the Giant Bomb Wiki, almost all of which weren't worthy enough to exist already - and set it to unordered, but that would mess up my whole sarcastic "Mahjong game #infinity" tagging system. I'd rather play a hundred mahjong, shogi and pachinko games than sacrifice that attitude. Oh wait, I already have.

At any rate, be sure to check out the first two lists in this series and watch the madness gradually unfold: Super Famicom's Super Also-Rans and The Super Famicom Super Also-Ran Super Sequel.

Showing 1-10 of 77 items

Takemiya Masaki Kudan no Igo Taishou

1. Takemiya Masaki Kudan no Igo Taishou

Go game #7. I haven't checked to make sure, but I'm fairly positive the box art for every SFC Go game has just been Japanese characters on a boring background.

Tenchi o Kurau: Sangokushi Gunyuuden

2. Tenchi o Kurau: Sangokushi Gunyuuden

Capcom's Tenchi o Kurau games - based on a flashy manga about the Chinese Three Kingdoms conflict of "Romance of" fame - actually saw a number of localizations in North America and Europe: Destiny of an Emperor, Dynasty Wars, and Warriors of Fate. With this one, Capcom decided to just go full Koei Romance of the Three Kingdoms and make it a strategy sim, which might explain why it didn't get localized with the rest.

The Shinri Game 3

3. The Shinri Game 3

Quiz game #4. Another one of these psychologically probing quiz games, this one having a fortune-telling theme. It's the last core game for the Super Famicom, but Visit would make another seven for PlayStation. I don't envy anyone undertaking *that* wiki project...

Super Jinsei Game 2

4. Super Jinsei Game 2

Another board game adaptation based on the Japanese version of Milton Bradley's The Game of Life. Roll around the board in your convertible, hitting positive and negative life events in a game that's entirely too random to be fun.

Sakurai Shouichi no Jankiryuu Mahjong Hisshouhou

5. Sakurai Shouichi no Jankiryuu Mahjong Hisshouhou

Mahjong game #28 (that didn't take long). Learn how to cheat with tiles the same way shadowy underground figures like Shouichi Sakurai do in this grittier mahjong game.

Hisshou 777 Fighter III: Kuroryuuou no Fukkatsu

6. Hisshou 777 Fighter III: Kuroryuuou no Fukkatsu

Pachi-slot sim #7. Get it, 7? This is the only time I can make a big deal about lucky sevens until we hit "pachi-slot sim #77" (and don't think we won't).

Asahi Shimbun Rensai Katou Hifumi Kudan Shogi Shingiryuu

7. Asahi Shimbun Rensai Katou Hifumi Kudan Shogi Shingiryuu

Shogi game #15. Despite the gigantic title, it's still more shogi. This one is sponsored by a national newspaper. Can you think of anything more thrilling?!

Chinhai

8. Chinhai

Mahjong Solitaire, with a new twist. Evidently every variation of Mahjong Solitaire is required to be named after a different region of China.

Shin Shogi Club

9. Shin Shogi Club

Shogi game #16. You better believe this was released on the same day as the above shogi game. Welcome to the Super Famicom in 1995, mothereffers. We done gave up.

Derby Jockey 2

10. Derby Jockey 2

Horseracing sim #12. Sorry McElroy brothers, but I think I hate horses now.

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