by jacksukeru
List of games I played in 2013. Games I played will be listed regardless of when they came out so long as I played through them for the first time this year. Expect a lot of big 2012 games to be on here as I had a unusually strong back catalogue this time.
Showing 1-10 of 37 items
2012. Just simple and complex enough to have some fun playing with a friend. As MOBA's go, maybe I could get into another one sometime.
2011. Neat art, Neat world, I doubt I'll finish it. At a point it kinda lost its charm after you seemed to have to do a bunch of stuff, that were kinda dull.
Even on hard it was a little too easy at first and the way the story and cutscenes(and tutorials)are integrated can ruin some of the flow on subsequent playthroughs, but as a one time experience it was great, truly enjoyable. The story is a bit silly but fun and the characters all look great and were decent enough. I'd definetly play another one set in the same universe, in fact I'm already looking forward to the DLC.
2012. Pretty great. Movement is sometimes annoying to figure out around many interactive objects, but the stealth is fun and kind of puzzly. The artstyle and atmosphere of some levels is fantastic, though I'm not too fond of the character design which seem a little one note. Not a fan of how the characters animate in cutscenes either. There's not a lot to the story itself but it's neatly presented with voiceovers and stuff so that's funky. In the end it's mostly excellent at making you feel like a badass ninja, I only wish the game would aknowledge sticking to no kills more in the story, that would have been nice.
2011. Janky as crap and a little bit ugly but it all adds to its charm. In the end it didn't make sense, and that was ok. Videogames!
What a game! Crazy set pieces, cyborg ninjas, cyborg dogs, cyborg kids and other messed up shit and best of all, not a lot of filler. See a neat thing? Do it exactly once and don't get tired of it. There's something to be said for a game that's dense and these types of action games definetly need it. Visiting the Metal Gear world a bit into the future was also facinating. All the new characters were cool and I couldn't get enough of listening to them, not even George. Only part that stood out as annoying design wise were those hostage situations, don't want to do those ever again. Also having to spin the left stick is super annoying. Everything else? Golden! Zandatsu is so damn satisfying (even if the game makes me fee guilty for enjoying it)! Also the lengths the game goes to throw science and real life facts (even parts of it that it makes up) at me really helps sell its believability to me, in some weird way. Now I'm kinda bummed that the next Metal Gear won''t be set in this time.
2012. Only ok so far. Swinging and collectingt things in the city is braindead and not very fun, the missions are a bit better but combat isn't engaging and neither has the level design been.
Really enjoy the systems in this, they're unique, and smaqrt. Hopefully I'll get back to it one of these days.
2010. An ok game, but not my favorite type, was kind of a chore to play. The combat could get irritating and there were even some parts that were clearly filler and would have perhaps been better left out. Story got a little confusing and none of the characters were anything more than, at best, charming. Still the plot did its job and held things together. I'll be interested to see how different Darksiders 2 is.
2012. A chapter in Kingdom hearts that manages to tie a bunch of things together, a bit grindy and frustrating in some aspects, especially when compared to earlier games. I wasn't completely sold on the Dream Eater pet training part of the game either. In the end it still left me willing to see where the series would go from here on.