I feel like almost everyone's got those certain bosses and/or enemies that they just can't stand. Or at least, can't stand going up against. "That One Boss", if you will. This is my personal list of the enemies I found the absolute most infuriating to fight in my many years as a gamer. The ones who prompted the most yelling at the TV, and the ones most liable to cause me to flip a bird or two when/if I finally managed to win.
Showing 1-10 of 38 items
Star Wars: Force Combat (fan-made video game) Granted, much of this I think is owing to the AI in general being pretty fierce and me still being green and learning the ropes, but even with those things in mind, I have to say that fighting Ventress is a real pain. She has two different attacks that deal huge amounts of damage and are hard to avoid, as well as having green orb projectiles (Nightsister magic) that the AI can and will spam shamelessly. I've gotten good enough that I've managed to eke out hard-fought wins against a few of the characters thus far, but Ventress continues to kick my ass again and again.
Injustice 2, Arcade and Story modes. Even on the lower difficulties his AI is pretty good, and he has access to some ridiculously broken attacks via his Skull Ship's defenses that can shred through your health in no time flat. It usually took me 2-3 tries per character to beat him, sometimes more.
Overwatch. The first of many Overwatch characters I absolutely despise from a gameplay standpoint and hate ever having to go up against. Not only is shield-bash stun at near-Roadhog levels of infuriating, but whenever she uses her Ultimate, she basically becomes unkillable for all intents and purposes (at least whenever I was crazy enough to try). Honestly, I think I'd prefer it if her Ultimate did just make her temporarily invincible. At least it would be honest.
Kingdom Hearts: Chain of Memories. Hook's honestly one of my least favorite major Disney villains, and the fact that he kept me from finishing Chain of Memories definitely contributes to that.
Doom 1. The sheer number of attacks from even the best weapons it takes to kill him on even the lower difficulties feels just a BIT cheap to me. Especially given that nowadays boss battles who are damage sponges are usually considered poor game design. Well, the Cyberdemon is a blatant damage-sponge...one that can also kill you in 2-3 hits AT MOST.
Lord of the Rings: The Third Age. My cousin once opined that he was the toughest boss in the game, tougher than even Sauron. Either way, he sure does take FOREVER to bring down given both his massive health pool and the fact that you probably will lose more than a few times before you manage to get lucky and outlast him.
Injustice 2. Having gotten Injustice 2 for the computer a few weeks back and having now pumped close to 150 hours into it, I can safely say that I DESPISE Enchantress' "Astral Soul Rip" move. As in, it is in running for my single least favorite move in the entire game. Period. I just hate it that much, especially since the AI can and will spam it shamelessly. I hate it so much, in fact, that I've not only become conditioned to enjoy beating up Enchantress more than anyone else except Grodd, but the few times I play as Enchantress I try to use it as little as possible, and always feel bad when I do use it. Yeah.
Mortal Kombat X. Don't love the character's design, and she and her brutish companion are annoying as hell to fight most of the time.
Ultimate Marvel Vs. Capcom 3. And yes, I know it makes perfect sense for him to be crazy broken. But then, I never said this list was characters who are UNJUSTLY difficult. Just pains to fight. And Galactus definitely was, especially depending on who you picked for your team.
Injustice 2. THAT F@#$%/ APE! Seriously, I hate this guy in Injustice 2. Even the catharsis of beating the crap out of him over and over is complicated by the fact that his AI is usually REALLY good, even when set to lower difficulties. When set to higher difficulties, he's as disgusting as they come.