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Games I Finished In 2020

by blzzzrrttt

It is now officially the future but still I carry forth the vestiges and rituals of the past...

It's another one of these. Thought about making this a "Games I Played In 2020" instead of "Games I Finished In 2020" since I played way more games than I finished last year. Still might do it but I must first establish what constitutes "playing" a game.

Getting an hour into it? Launching it once? Looking at it in my Steam Library? Hearing about it? Thinking about it?

I'll mull it over.

Until then, here're my resolutions for my relationship with games this year:

  • Stop fooling around buy/play more visual novels.
  • Finish one of the 5 series of games I've been hoarding for years now. (Senran Kagura/Neptunia/Blazblue/Zero Escape/Cavyhouse Trilogy)
  • Finish more older video games.
  • Always remember the PlayStation 2.
  • Seek out and uplift creations from developers whose work slips through the margins instead of retreating to the safety of familiar names.
  • Stop buying so many dang video games. (Actually impossible!)

That's all for now. Thank you for stopping by. Let's cross paths again!

Haunts of years prior:

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Mighty Gunvolt

Mighty Gunvolt

Date Completed: January 2nd / January 5th Time to Completion: ~30 minutes (all normal levels as Beck) / ~1 hour (all levels as Ekoro) / <20 minutes (all normal levels as Gunvolt) Nice and easy. Short and breezy. Not super hot on these sorts of games but I think I'm gonna go back and at least try every other character out. Still deeply funny to me that I like Mighty No. 9 stuff more than Mega Man stuff. Edit 1: Played through all the levels as Ekoro (the Gal Gun rep for this game) and she seems like the most powerful character in the game, oddly enough. She can fly and convert enemies so they fight for you. Y'know, just like Gal Gun. Some of those extra level bosses were a little tough but otherwise still

One Piece: Pirate Warriors 3

One Piece: Pirate Warriors 3

Date Completed: January 9th Time to Completion: 13 hours (playtime this year) / 22 hours (total) Felt compelled by a friend suddenly getting into anime to try and actually finish this game after not playing it for a few years and experience the world of One Piece for the first time. The abysmal PC port made that less than ideal, none of the default controller schemes actually work, most of the controller button prompts in the the game don't actually represent the correct buttons you need to push, the game randomly crashes on loading cutscenes mid-mission (so I had to turn them off and buy them in the shop to watch afterward) and you can't even unlock all the cutscenes without doing all the optional objectives... I appreciate seeing the broadest of strokes of a bunch of the story arcs but I probably should have just read the manga instead if I wanted to actually know what the heck was going on. Still completely in the dark on a lot of fronts in that regard. The game's actually fun though! Lots of incredibly weird characters to play with that really mesh well with the over-the-top action of a Musou game. I naturally ended up choosing the women characters when given the chance and boy it sure is weird that they all have the same incredibly distressing body type! (I also thought Nico Robin and Boa Hancock were the same person until I played this!) Might continue to play this for a bit if I don't move on to something else.

Ryse: Son of Rome

Ryse: Son of Rome

Date Completed: January 19th Time to Completion: 5 hours. The impending launch of new consoles had me curious about launch games of the past, so I fired up this Xbox One launch game for the first time and... yeah. It's definitely a launch game, by which I mean it's not very memorable or noteworthy in any capacity.

Smashing the Battle

Smashing the Battle

Date Completed: January 24th Time to Completion: 3 hours. Incredibly serviceable action game with a few incredibly questionable character designs. About ~30 minutes of my playtime was me fiddling with the controls after I accidentally broke them. They're still broken, just less so now. Apparently you can turn on censored outfits (read: the ladies wear more clothes) by messing with registry entries for the game.

Kentucky Route Zero

Kentucky Route Zero

Date Completed: January 25th (Act I) / January 26th (Act II) Time to completion: ~80 minutes (Act I + Interlude I) / ~60 minutes (Act II) Assuredly, a game unlike many others. Reserving any further thoughts until I complete every episode.

Crash Bandicoot N. Sane Trilogy

Crash Bandicoot N. Sane Trilogy

Date Completed: January 28th (Crash 1) / February 15th (Crash 2) / April 18th (Crash 3) Time to Completion: ~4.5 hours (Crash 1) / ~4.5 hours (Crash 2) / ~3 hours (Crash 3) With regards to the 3 Crash games present in this collection: I have a lot of memories as a young one watching a lot of the Crash games. I definitely played a bit of them but never so much that memories of doing so stuck with me. So I will likely be playing many of these games for the first time! With regards to Crash 1: Apparently I'd never seen or played this game before because it all seems so unfamiliar to me. The structure, the levels, the bosses, the amount of things Crash can do; all brand new to me! Enjoyed some of the earlier levels but I'm confident that I never want to touch Crash 1 ever again after going through the latter half of the game. Congratulations to Crash 1 for being the first game that I dislike that I finished in 2020! With regards to Crash 2: Significantly more enjoyable than Crash 1 and a genuinely fun time! I've definitely seen some stuff from Crash 2 before and it's plenty fun to play through and not at all frustrating like the previous game. I enjoyed getting all the alternate exits and gems and whatnot. Only part I wasn't a fan of are the jetpack levels and the N. Gin fight. Might go back and 100% it at a later date just to see what that entails. With regards to Crash 3: an enjoyable enough game. Wasn't a fan of most of the vehicle stuff but I like the biplane levels enough that they weren't a pain to do. Getting upgrades after bosses was neat too but the bazooka seemed like an odd choice next to a double jump and spin-glides.

Spyro Reignited Trilogy

Spyro Reignited Trilogy

Date Completed: February 1st / 14th (Spyro 1) / February 18th (Spyro 2) Time to Completion: 3:49:03 (70% Completion) / 05:36:56 (120% Completion) [Spyro 1] / 4:37:04 (72% Completion) [Spyro 2] With regards to the 3 Spyro games present in this collection: I remember playing and enjoying Spyro 2 when I was younger. I also played a the first one and Year of the Dragon but not nearly as much as 2, so I'm curious to see what those look like now. With regards to Spyro 1: Nothing about the levels themselves seemed terribly familiar but I've definitely played some of this before. It's charmingly simple compared to the other two games in this collection and I really appreciate it for that. I also love how they made each dragon you find unique and gave each design so much personality! With regards to Spyro 2: It was very strange to see and hear so many locations, characters and voice lines ("Having trouble with the trolley, eh?") that had been burned into my mind that I ended up completely forgetting about suddenly resurface as I was playing this. I had also forgotten and then subsequently remembered how many additions there were for this game! Spyro 1 honestly seems barren by comparison. I'm not sure if I prefer every addition made here though. None of the many optional objectives are as difficult as I remember them being but some are definitely more tedious than I recall. I think I still prefer the beautiful simplicity of collecting stuff in Spyro 1 but this game still holds up as far as I'm concerned. And at this point, it's still got my favorite levels of the trilogy by far.

A Bewitching Revolution

A Bewitching Revolution

Date Completed: February 29th Time to Completion: 35 minutes. A short game about leading struggling citizens through a an upheaval of the powers that be using magic. Simple to a fault, I suppose. Maybe worth a shot if you're unfamiliar with socialist/communist ideas.

Zero Escape: The Nonary Games

Zero Escape: The Nonary Games

Date Completed: 999: March 15th (1st ending in 999) / March 16th? (True Ending?) / March 23rd (The actual True Ending) VLR: March 31st (1st Ending [Bad]) / (1st Credits Roll) / April 10th (All Endings) Time to completion: 999:~6.5 hours (1st) / 12 hours (True?) / 18 hours (True). VLR: 13:17:01 according to my save file (1st Bad Ending) / 15:06:07 (1st Credits) / 29:36:24 (All Endings). With regards to Nine Hours, Nine Persons, Nine Doors: Enjoying it but I've still got 5 more endings to see. Probably should've gotten around to these games sooner. EDIT: Boy, I really should've gotten around to these games sooner. With regards to Virtue's Last Reward: I don't want to talk about it. I shouldn't, really. But boy, this game sure is something else. EDIT1: I'm so deep into it but yet I feel as though I don't really know anything. So far along but with an even longer path ahead of me.

Anodyne

Anodyne

Date Completed: March 21st Time to Completion: 3:50:13. Replayed in advance of checking out the sequel to refresh my memory. I had apparantly forgotten the depths of this game's oddities.

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