These are the games I completed in 2013. I might have started them prior to 2013, but this is the year I reached the end of the single player campaigns.
Showing 1-10 of 34 items
Really good open world gameplay. I enjoyed the story for most of the campaign, but the last 1/4 of the game was disappointing. I might play some more if they release Single Player DLC.
Awesome game. The graphics are great and the gameplay was fun. I wish it was more open world like Farcry 3, but the tradeoff for better story made sense. I think it holds together in the end more than Farcry 3 did. It really did feel like an Uncharted game more than a Tomb Raider game though. Update (June 30, 2013): Beat it again on PS3. Graphics not quite as dazzling, but still a really fun game.
Fun single player game, but as I'm not much of a zerg player, I found myself wishing there were more Terran and/or Protoss missions to play through. I might dabble with some "vs A.I." multiplayer, but I'll stay away from competitive multiplayer.
Really interesting game. I enjoyed the atmosphere and the characters. I'm not sure I totally understand the story yet though. Edit July 2013: Played through a 2nd time. It was a lot of fun, but suffered from my experience with the Last of Us. The voice acting/performance was not as impressive in this game. Still a lot of fun to play though.
I'm really bummed with this last game. The last 1/3 to half of the game just dragged. I slogged through to the end and had no desire to pick up the epilogue DLC. Unless they do a serious redesign if there is a DS 4, then I'm done with this series.
Finished it in 18 hours, spread out over 16 months or so. I was hooked for the first 5 hours or so, but then just got burned out. The Den defense mechanics were terrible. Going back after a long break, I did enjoy finishing it up. I think I'm ready to give AC 3 a shot in the next few weeks.
Marathoned this game over 2 days. Played through to the "end." I'm sure I'll go back and replay a few times, though it will probably have the same replayability problems that Game Dev Story had on iOS. UPDATE: October - I've played through the game a few more times, including spending lots of time after the game is "over" to try out the console creating stuff. It's a lot of fun.
Played through all 3 games (well, I got stuck on the last boss in the first game and didn't feel like grinding up to the RYNO to beat him). Playing a bit of the challenge/new game plus mode in the 3rd game.
The PSN HD version is not as polished as the 3 games on the Collection disk. The in-engine cutscenes are the biggest problem. Some of the models don't exactly line up, so you get to see things like the inside of Ratchet's skull. Everything in the scenes jump/skip around constantly, which is annoying. The low-res video cutscenes are fine though. The gameplay is just as fun as it ever was, though I was surprised to see so much slowdown through the game. I'm not sure if that was a problem with the conversion or part of the original game. I beat the game in a day and started to replay through sections again. I probably won't keep going to get every weapon maxed (way too many weapon levels to do that), though I do have a few weapons that I'm only a level or two away from to get an achievement, so I might go back.
Even after playing through this at least 6 times since it came out, I still have a lot of fun leveling everything up. Finished the game again and then went back through the challenge mode to upgrade everything to max. It's a shame it never got trophy support.