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They shook up the formula a bit on this one with the mission structure. I also really want a eurobeat vision of the full power Gridman theme.
I'd say I feel kinda bad about buying the dlc to level up my demons, but I don't. I mean, who wants to grind legitimately for that Shiva fight? Using essences to put abilities on demons was a welcome addition too.
I couldn't play Elden Ring at work, so I finally got around to playing through this. Definitely felt like a combination of Celceta and VII. Plus, it wasn't broken at all by the time I played it.
They could call it turtle strategy since finding a defensible position and picking off the enemies as they come to you works every time.
As it turns out, open world Dark Souls works out well. Rot breath gets you pretty far.
Picked it up on GOG for 10 bucks. Pretty fun.
Another game that wasn't as broken by the time I got around to playing it. Still not as entertaining as the original though.
Fun arcade throwback and one I might actually get my girlfriend to play with me.
I'M REALLY FEELING IT! It also made me realize that I remember exactly nothing about Xenoblade 2 and I played like 120 hours of that shit.
How many more times do I have to play that Honeybee Inn dance qte? Went back and finished it and the intermission on hard. That Weiss fight made a lot more sense once I used the parry materia on Tifa. I'm also not sure how to feel about Zack being alive in the remake universe.