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Sure, you can say it's an mmo, but I finished the sith warrior storyline and will probably never touch it again so it counts in my book. It took me a little less than 6 days played to hit the level cap, so at that point it just becomes a grind for gear. If the story was doled out in a tighter 20-30 hour game, it'd be pretty rad, but alas.
It's fun, but it gets kind of exhausting to play more than a stage or two. Also, I have no idea what I did, but I can totally play as Gordon Freeman now. I swear that wasn't available from the beginning.
Pretty disappointing step backward from Brotherhood. Why'd they go back to the dude gets stabbed then talks for like 10 minutes thing and then you have to run? The multiplayer is still pretty fun though.
Stopped sucking long enough to get the normal ending on this one. 3 bosses in a row without healing/saving is for jerks. I missed a lot of crap too apparently, like not leaving your sidekick to drown for eternity.
I wish I had my own homicidal rabbit sidekick.
Mmm, ketchup icing.
I do so love strategy rpgs, but I can't help but lament that they only tend to be available on portable systems, especially when it takes 60 hours to play through one. Mainly because the majority of said portable play time is spent on my couch, right next to a large screen with multiple consoles and a home theater hooked up to it. On its own, though, Tactics Ogre is a pretty great game, though not as refined as Final Fantasy Tactics which would come next from Matsuno. I don't care for how the leveling works, but battles are still fun.
Best grappling hook ever. There's no shortage of chaos to cause, if you so choose, but I think I'm done with 29.91%.
To say I disliked this game early on is a bit of an understatement, but I did eventually get into the swing of things. I think it was mainly that since the battles weren't forced, I didn't bother to do them and was pretty weak when I went up against that shark boss thing in the beginning. Story was okay, but it seems like you have to do the supplemental crap after you beat the game to flesh it out, so basically I don't give a shit. The gear stuff with the trends seemed all kinds of ridiculous, but in the end it seemed best to just buy crap until you unlocked the quest items at a store, then buy that and fight in an area while wearing it to make it better. The touch controls were functional, but they kind of broke down if you equipped attacks with similar motions. I'd rather have button precision, personally.
Ketchup coffee is the worst coffee.