MERCH!
Giant Bomb - a website about video games and the people that make them

Games of 2012

Showing 1-10 of 28 items

The Walking Dead

1. The Walking Dead

A landmark in storytelling in games. Despite being basically a linear story told via quick time events and the odd adventure game puzzle, The Walking Dead is so masterfully crafted that it was the most emotionally engaging game of the year. Characters so much deeper and stories so much realer (despite the Zombies) than almost anything else available in games. Playing The Walking Dead is harrowing and gruelling and amazing.

Journey

2. Journey

Journey is possibly the most beautiful game ever made. From the amazing sand and snow technology to the extremely strong art design to the haunting story and rich, atmospheric music. On top of this, its masterful approach to multiplayer creates an almost tangible emotional bond between you and another random human somewhere in the world. I don't remember the name of the person I first went on this Journey with, but I do I remember fleeing together from terrifying snake monsters, huddling together for warmth as we trudged up a frozen mountain and the joy I felt when I found them at the summit, having thought them lost somewhere on the slopes.

Mass Effect 3

3. Mass Effect 3

It is a tragedy that Bioware's fumble in the last 10 minutes of Mass Effect 3 has eclipsed the many fantastic hours that preceeded it. Yes the ending was poor (though at the time I was less bothered than I am in retrospect) and it sucks that some of the best content was locked away in the From Ashes and Leviathan DLC, but, Mass Effect 3 is still fantastic. It did not match the brilliance of 2, but it did tie up many of the loose ends of the series expertly and there was plenty of the character interaction that made the series great. The reunion between Shepherd and Jack and the fate of Mordin Solus are some of the greatest moments in games, let alone in this year.

Dishonored

4. Dishonored

Dishonored is dissapointing because it came so close to perfection and missed. The world building and atmosphere are so good and the movement and magic so empowering that it is crushing when the story fails to live up and the world fails to respond to you believably at the most key points. But that Heart! Realising that I could look into the very souls of the goons I was sneaking past and then render judgement was brilliant. Oh and blink is the best thing. The best thing!

XCOM: Enemy Unknown

5. XCOM: Enemy Unknown

I did not think I would like XCOM. Firaxis does not make the kind of games I want to play these days. But everyone said it was fantastic anyway, and they were right. The story and world are trite and clichéd but it doesn't matter because the mechanics are so strong. The gameplay is balanced expertly so that you truly feel like you are fighting for survival. When a Colonel you have been training to greatness for hours is cut down it is heart breaking and when you finally break through the difficulty barrier and are able to lay so ass-whupping down on the alien scum it is so gratifying. I can't even imagine not playing on Iron Man. That's like the entire game...

Asura's Wrath

6. Asura's Wrath

Asura's Wrath takes everything that is great (and some of the bad unfortuantely) about super-dumb anime and, with a smattering of interaction, drags you into an insane future of demi gods cyborgs battles. It's just fantastically dumb!

Tokyo Jungle

7. Tokyo Jungle

I don't like rogue-likes, but I love Tokyo Jungle. Between the solid combat, awesome premise, the local co-op and enough persistence and progression to negate the sadness dying in a rogue-like usually engenders, I had a great time with Tokyo Jungle. The story campaign has some bad parts, though is ultimately entertaining, but the main survival game is really good.

Hotline Miami

8. Hotline Miami

Tight gameplay, a soundtrack that buries itself deep in your spine, brutal violence and an unnerving story line. So good and frustrating and awful and fantastic.

Thomas Was Alone

9. Thomas Was Alone

Rectangles brought to life by clever writing and clever voice acting and clever puzzles. Who new two-dimensional rectangles could be so deep.

Guild Wars 2

10. Guild Wars 2

I've largely eschewed MMOs since quitting EVE beause nothing compares, and GW2 doesn't. But it is really well made comfort food. It's not game-changing in any significant way but the quest system is slick, the combat is fun and I play an 8 foot tall women who can turn into a bear. Fun times.

of 3