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2021 So Far

Collecting thoughts as I work through the year.

Showing 1-10 of 35 items

Spiritfarer

1. Spiritfarer

Ridiculously addictive, absolutely stunning, lovely music, amazing story about moving on and letting go. Suffered from some pacing and crashing issues, but I played this absolutely compulsively for like 4 days straight.

Hitman 3

2. Hitman 3

It's more of the same stuff, but that's not a bad thing. More impressively, it brings in content from the rest of the trilogy. It's a great set of systems that allows for everything between the most serious and planned assassinations to absolute delightful chaos.

Returnal

3. Returnal

Plays amazing, looks pretty good, has an amazing atmosphere. Honestly, it could have used an in-run save feature, considering each run can be like 3 or 4 hours long. The story ends up sucking; it just bites off more than it can chew.

Metroid Dread

4. Metroid Dread

Deathloop

5. Deathloop

Ratchet & Clank: Rift Apart

6. Ratchet & Clank: Rift Apart

Yo, I got that PS5. Solid game, too many cutscenes for my liking. Great use of the controller mechanics.

Resident Evil Village

7. Resident Evil Village

Village is weird in that I wasn't sure I actually liked it until I started playing NG+. Then I played it like 7 more times and finished Mercenaries. The challenges system provides a great carrot on a stick to keep playing, and the infinite ammo rewards make the game enjoyable. The story is garbage again, the weapons mostly suck until they're completely upgraded, and the quality of content is so uneven and front-loaded, but DAMN is RE engine magic.

Marvel's Spider-Man: Miles Morales

8. Marvel's Spider-Man: Miles Morales

It's fine. A "more of the same" Spider-Man 2018 experience, with better music and less ambition. Neat new powers. Again, too many cutscenes, but this time they're unskippable.

The Forgotten City

9. The Forgotten City

This was a really pleasant surprise. Somewhat quaint little game, but you can tell a lot of love went into it. It's more accessible than Outer Wilds, which is probably what makes it so enjoyable. There is just enough handholding to make sure you never feel lost, and the story is fairly interesting until kind of a weak finale. There is fun to be had in the optimization of cycles. Some jank, mostly in the trophy pops. WWWWAAAAYYYYY better than 12 Minutes, in that it avoids the vast majority of tedium related to the looping.

Inscryption

10. Inscryption

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