Showing 1-10 of 19 items
The pinnacle of the Reaper saga, in my opinion. Everything that made the first game good, plus a little tighter combat - and that final mission, hoo boy.
When I first played this, I had yet to play a single Legend of Zelda game - so the 'rote' formula of the Zelda games was completely lost on me. Instead, I just experienced an awesome game with fun puzzles, great combat and satisfying traversal mechanics. I would consider this to be one of my favorite games.
The birth of the maso-core genre? Probably not, but it certainly was one of the first games of that ilk to reach a more mainstream audience (me included), and I was hooked from that very first session. The tightly constructed levels, the precise controls, the cathartic release of finally beating a level and seeing all your previous, failed attempts play out in real-time... It's good stuff.
If Assassin's Creed II was the crystallization of what Assassin's Creed was supposed to be, Brotherhood is more of the good stuff. And also in my opinion, the last truly GREAT Assassin's Creed game.
While the novelty of the Galaxy concept had worn off after the first Super Mario Galaxy, the second one was still a great deal of fun. Then again, even the 'subpar' Mario games are usually better than most games out there. The only other negative thing I can think of is that I really didn't enjoy using the waggle controls.
As of the time of me writing this, in 2017, this is still the most recent character-action game I remember being really good. Memories are a bit hazy as far as the details are concerned - I don't recall too much of the specifics of the gameplay, just that it felt nice. Luckily for the game's sake, what stands out in my memory is the relationship between the two main characters.
A beautiful puzzle platformer if there ever was one. Great environments, great mood and (mostly) fun puzzles. While I don't hold this up as one of the greatest games of all time as some people do, I quite enjoyed it.
While I spent most of this expansion leveling alts and being social, I really enjoyed the changes to the world and the new zones. I liked the new races and I liked archaeology (me and three others). I did manage to do some raiding at the very tail end of the expansion and enjoyed those dungeons too. I wasn't there for most of the early rough patches, so I guess I just got the good bits.
BioShock 2 didn't live up to the hype created by the first game in the series - and how could it? It somehow curbs those expectations by going for something different - in this case putting a stronger emphasis on environmental storytelling which works very well. But the actual encounters and the bosses are a bit hazy. What stands out in my memory are the levels.