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Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Biotics is a technology in the Mass Effect universe that describes an individual's ability to manipulate dark energy fields. It is highly valuable in combat due to its various applications such as protective shields, telekinesis, and gravity manipulation.
When a character from an existing media franchise makes a brief appearance in a video game, sometimes without even openly acknowledging their origins.
The Citadel Council is the governing body of the Citadel. As the authority of Citadel space, they help settle disputes between governments and maintain law and order through the use of there covert agents, The Spectres.
Any type of lifeform whose species is on the brink of extinction. Important characters being "the last of their kind" was once so common in fiction that it has become a mocked cliche.
In the Mass Effect universe, the genophage was a biological weapon used against the Krogan race to severely halt their reproduction and cause their numbers to dwindle following the Krogan Rebellions.
A sharp blow delivered by driving the head into the opponent.
A race of reptilian humanoids that appear in Mass Effect. The Krogan were once a proud, powerful race of warriors with an astonishingly high birthrate. Their massive numbers eventually led to a series of conflicts known as the Krogan Rebellion. The species were eventually infected with a sterilizing genetic bioweapon.
The titular concept upon which much of the technology in the Mass Effect series is based.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
People who have Psychic Abilities. They appear in games, often using their abilities as weapons (Example: Telekinesis in Psychonauts)
A weighty real-world issue that some games comment on, often through allegory. Unfortunately, other games can offend players in their depiction of different ethnicities, whether intentionally or not, thus becoming part of the issue themselves.
Many games allow you to add characters to your playable group upon fulfilling certain conditions. This is a central mechanic of many RPG franchises, including Fire Emblem and Suikoden. These can be NPCs or even enemy characters that the player persuades to join their cause, through sidequests or dialogue options.
A character that appears in many games, often unrelated. For an example, Cid from the Final Fantasy series.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
Space is usually empty, but sometimes it's filled with virtual death machines.
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