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A location in Dark Souls II, it was once Aldia's base of operations where he conducted experiments to find a cure to the undead curse before his mysterious disappearance.
Sometimes a fun place, other times a nightmare come true.
A continent explored in Two Worlds.
Antonica, formerly known as Tunaria, is the largest continent in the world of Norrath.
Ashan is a fantasy world and the current setting for the rebooted Heroes of Might & Magic franchise.
The fictional town just a short drive away from Silent Hill. It features prominently in Silent Hill 4 as Henry Townshend's home town and is mentioned in past iterations within the series.
A floor below ground level in buildings found in some parts of the world. A chief dwelling of zombies, ghosts and portals from hell.
Originally designed as a temple by the monks of the Ashen Order, this secluded dungeon has become a haven for those who practice the dark arts of necromancy.
Blightfire Moors is an expansive grassland region that was once hidden from the world. It was discovered via a passage through the granite cliffs of Highpass.
A land of chivalry and the knightly orders who nominally adhere to them, Bretonnia is one of the kingdoms of the Old World in the Warhammer Fantasy setting. It is based off of both Medieval France and Arthurian legend.
Castle Mistmoore is home to the mysterious, dark elf vampire, Mayong Mistmoore, and his followers.
Underground passageways or underground graves.
An area in Dark Souls III, it is the sealed-off catacombs of the sand kingdom of Carthus.
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
Charasis, commonly referred to as The Howling Stones, is a ruined Iksar city found in the canyons of The Overthere.
Chardok is the stronghold of the sarnak.
Deep Beneath Rhode Island lies the ancient ruins of Ehn'gha, a once thriving city now overtaken by the horrendous spawn of the ancients.
Crescent Reach is the home of the Drakkin, an artificially created race of people that are infused with dragon blood.
Deadbone Reef lies in the northeast portion of the ring of Buried Sea islands. Treading on this island would be highly unadvisable, for there is a clan of cannibals that live here preying on lost or shipwrecked adventurers.
Deserts are typically depicted as hot arid places.
Deyja is a kingdom in the Might & Magic series, located on the continent of Antagarich. It is populated by liches, vampires and necromancers.
A small village bordering Lumbridge to the east, Port Sarim to the west, Draynor Manor to the north and Wizard's Tower to the south.
Dreadspire Keep is Mayong Mistmoore's secret castle built atop The Hive in the depths of Darkhollow.
Many hapless heroes have ended their days in a gloomy dungeon looking for rat's bones to pick the lock with. Dungeons appear in many games often as a location from which the main protagonist must escape.
Earth is a rocky planet orbiting the Sun, and the homeworld of Humanity. The Hitchhiker's Guide to the Galaxy defines Earth as "mostly harmless."
Echo Caverns consists of two separate passages from Shadow Haven that each lead to other depths of Luclin.
The Emerald Jungle spans across much of eastern Kunark and hides many secrets of the fallen Iksar Empire.
Enroth is the fictional world where most of the titles in the Might and Magic franchise take place.
Everfrost Peaks is part of the frozen northlands of Antonica. Hidden within the peaks is the barbarian city, Halas.
Faydwer is a mystical continent in the world of Norrath.
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