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Game » consists of 2 releases. Released May 24, 1996
Fire Emblem: Radiant Dawn is the tenth game in the series and marks the franchises first appearance on the Nintendo Wii. It's the sequel to the Gamecube game, Fire Emblem: Path of Radiance.
A strategy RPG that was released late in the Super Famicom's lifespan. Players create their own party and explore a medieval world beleaguered by war.
An isometric strategy RPG for the Super Famicom. A pair of young adventurers come across a fairy and uncover an evil plot to steal a valuable magical stone.
A tactical RPG by Neverland for the SNES featuring character designs by Yasuhiro Nightow of Trigun fame. It utilizes a Tactics Ogre-style battle system but also allows the player to freely explore the world.
An Arabian themed Japanese console RPG developed by Pandora Box for the Super Famicom.
A grim RPG for the Super Famicom where the player alternates playing the hero and the villain during the final days of the world.
A tactical turn-based strategy game with battles on a grid-based map. Once two units meet in battle, the combat system follows the familiar turn-based structure.
An action role-playing game from Japan Art Media and a spin-off of the Aretha series.
A Super Famicom strategy JRPG featuring a time-travelling hero named Mervil. Elfaria's Susumu Matsushita was responsible for the character design and art direction.
A strategy RPG for the Super Famicom developed by SAS Sakata and published by ASCII Corp. It is the middle chapter of ASCII's Dark Lord trilogy, sitting between Dark Lord and Dark Law.
An RPG developed by Masaya exclusively for the Sega Genesis. A nameless adventurer journeys around their home kingdom, helping those in need.
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