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Game » consists of 2 releases. Released Oct 30, 2008
An often used plot device where the main character wakes up and has lost all their memories. The game usually centers around getting your memory back or uncovering the events that lead to your confusion.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Games that warns the player that the story of the game is fictional.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A gameplay mechanic allowing players to store their items and freely carry them around.
The idea of deriving a feeling of pleasure through experiencing pain or torment.
A software used for video compaction on Nintendo handheld games.
These mobile games were ported to consoles and handhelds.
The idea of deriving a feeling of pleasure through inflicting pain or suffering on another living being.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
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