I have now finished The Last of Us Part 2. There is something that just nags at me, and I'm wondering on other people's opinion.
The first half of the game, the mechanics feel like they took TLOU1 and improved them. Infinite knife/shiv, no balance walking, no pushing boards on water. Then, you hit the middle of the game, and it's like they took TLOU1 and dropped in the exact same things. Have to craft shivs to kill clickers, you get a flamethrower, you can lose your balance and fall to your death. Does anyone else think this game feels built by two different teams with two different agendas?
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