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An indirect fire weapon which lobs shells (generally explosive) on an arcing trajectory. It is muzzle-loaded, capable of attacking targets at close range unlike traditional artillery.
Essentially a rifle version of the Needler. Projectiles will still detonate if enough contact the same body of tissue.
Razor sharp crystalline projectiles are fired from this elaborately designed Covenant weapon, and it is widely believed that they use heat and organic signatures to home in on targets. The needles cause a chemical reaction in close proximity resulting in an explosive effect.
A hand carried particle beam acceleration weapon. Its range is basically only limited by its 5 or 10x zoom scope.
A Covenant dropship, it holds one pilot, two gunners, and Twenty-four in the cargo hold. Its weaponry besides the passengers would be the large plasma cannon on the front.
A pistol is a very basic hand-held side arm, usually used in case of low ammo or tricky situations. They have appeared in many types of games.
It's a large scale plasma weapon.
The Covenant Type-1 Antipersonnel Grenade, also known as the Plasma Grenade, Sticky Grenade, Holy flare, Holy light, or the Demon flare by the Covenant is similar to the UNSC Fragmentation Grenade in that it is a hand-thrown Anti-Infantry and Anti-Vehicle weapon.
The Plasma Pistol, like the Plasma Rifle, fires directed energy bolts instead of traditional projectile ammunition. It is capable of quickly firing low powered shots, or of charging a single high-powered blast which can rapidly deplete energy shielding.
The plasma repeater is a fully automatic Covenant weapon, first introduced in Halo Reach. It bears a striking resemblance to the Plasma Rifle.
The Plasma Rifle uses plasma technology firing directed energy bolts instead of projectile ammunition.
Plasma Torpedoes are a Covenant starship-launched, super-heated bolt of plasma that could be guided onto the target. It is an extremely deadly weapon, capable of taking out star ships in a matter of seconds.
Type-48 Renevant is a vehicle used by the Covenant in Halo.
Any firearm meant to be held with two hands, a rifle is a video game object that appears in many combat related video games.
Giant Covenant tanks piloted by several troops to carry out large tasks.
The sentinal beam is of forerunner design and is used extensively by the Forerunner constructs
A stationary Covenant gun. In every Halo game it got a new design.
A Covenant ground troop transport that is only seen in Halo 2.
Shadow of Intent is an Assault Carrier Commanded by Ship master Ratas 'Vadum. It is part of the Covenant Separatist battle group Fleet of Retribution.
The weapon of choice for accuracy at long distances. The sniper rifle's slow rate of fire makes it ineffective for close range combat, but its high calibre round ensures that it inflicts maximum damage against the target.
A spaceship is a vehicle capable of traversing the vacuum of space.
The Covenant Spectre, the Elite's version of the Human warthog. Replaced later by the Prowler.
A length of exceptionally sharp metal with a handle, used for centuries as the go-to killing device for the human race. It's dead simple: you stick the pointy end in the thing you want to die. Or you could always slash them with the equally sharp sides. That works too.
A tank is generally a heavily armoured and armed, tracked vehicle designed to be at the front of a combined forces attack.
Is a UNSC Phoenix-Class Ship featured in the game Halo Wars. This ships commanding officer is James Gregory Cutter.
A gun turret is weapon mount designed to protect the user or mechanisms of a weapon system. The weapon itself is not a turret, but rather the protective housing of the user or mechanisms of the weapon system.
The Covenant equivalent of the Scorpion tank.
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