Power Bombcast: The Skin Doesn't Quite Fit
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Game » consists of 6 releases. Released Jan 01, 1991
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Sick 'em, boy!
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Hand-drawn or computer-generated animation.
Climbing is a common tradition in games, particularly platformers. There is often a particular type of surface that can be climbed, and it has a recognizably different look than other surfaces in the game. Climbing ladders or stairs doesn't count.
A clone is a being created as a perfect genetic duplicate of another being, right down to the DNA.
Games involving characters that round up local hoodlums for the good of the community.
One of the two main factions of the MMOG, APB. These bad guys are the counter part to Enforcers.
The concept of a helpless female character in desperate need of rescuing by the protagonist, in most cases from a villain, or from a form of impending doom.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The last boss you face in a game, usually representing the final climax of the game.
Video games that are based on comic books, manga and graphic novels.
A large species of primates.
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
This concept is for games in which at least one of the main characters is male.
Non-pinball games featuring a level or stage that greatly resembles the interior of a pinball machine.
Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
QSound is a recording/mixing process used in many audio recordings based on a processing algorithm and used to make sound appear to be in 3D whilst using only 2 speakers.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
A superhero is a fictional character of unprecedented physical prowess dedicated to acts of derring-do in the public interest.
Games featuring characters which posses superhuman abilities and powers.
Superpowered or super intelligent bad guys who fight superheroes.
A television news program, often used to give a wider perspective on the events of the game.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
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